> There is no 4D process reported, that consumes the cpu to that extend, so I

> assume it is the Active4D plugin. When I pull  down a 4D menu on the client
> (which actually freezes the client thanks to old carbon code in 4D), the cpu
> load on the server goes down to normal.

Sounds like it has something to do with the communication between 
client<->server for the console and/or session monitor. What happens if you set 
$ioDebug->:=False in A4D_DebugInitHook?

Regards,

   Aparajita
   www.aparajitaworld.com

   "If you dare to fail, you are bound to succeed."
   - Sri Chinmoy   |   www.srichinmoy.org

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