Monday, January 11, 2016 at 5:07:02 PM

Hi Aparajita,

> Funny that 4D made a big deal about introducing object support… 10 years 
> after I had it in Active4D!


I'm guessing that's because the original mindset of 4D was derived from 
procedural programming languages (ie, Pascal, etc.), not object-oriented 
languages. 

Needed to have new blood brought onboard to implement new thinking, I guess. 
Plus, with a bigger company, change comes more slowly. We'll probably never 
know why it took them so long to do this--likely internal politics or 
something. 

('Course, 4D could have hired _you_ 10 years ago--just think how cool 4D would 
be today if that had happened! :-)

Cheers!

Michael Larue

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