Monday, January 11, 2016 at 5:07:02 PM
Hi Aparajita,
> Funny that 4D made a big deal about introducing object support… 10 years
> after I had it in Active4D!
I'm guessing that's because the original mindset of 4D was derived from
procedural programming languages (ie, Pascal, etc.), not object-oriented
languages.
Needed to have new blood brought onboard to implement new thinking, I guess.
Plus, with a bigger company, change comes more slowly. We'll probably never
know why it took them so long to do this--likely internal politics or
something.
('Course, 4D could have hired _you_ 10 years ago--just think how cool 4D would
be today if that had happened! :-)
Cheers!
Michael Larue
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