And Pascal had a 'Record' type when I learned it in the 80s. The one language feature I really missed when I began with 4D in 92 was something akin to Pascal's 'record' or a C 'struct'. The argument was that I could always just 'use the database'. Aparajita thankfully solved that with ObjectTools.
Brad On 1/11/16, 9:14 AM, "[email protected] on behalf of Michael Larue" <[email protected] on behalf of [email protected]> wrote: >Monday, January 11, 2016 at 5:07:02 PM > >Hi Aparajita, > >> Funny that 4D made a big deal about introducing object supportÅ 10 >>years after I had it in Active4D! > > >I'm guessing that's because the original mindset of 4D was derived from >procedural programming languages (ie, Pascal, etc.), not object-oriented >languages. > >Needed to have new blood brought onboard to implement new thinking, I >guess. Plus, with a bigger company, change comes more slowly. We'll >probably never know why it took them so long to do this--likely internal >politics or something. > >('Course, 4D could have hired _you_ 10 years ago--just think how cool 4D >would be today if that had happened! :-) > >Cheers! > >Michael Larue > >_______________________________________________ >Active4D-dev mailing list >[email protected] >http://list.aparajitaworld.com/listinfo/active4d-dev >Archives: http://active4d-nabble.aparajitaworld.com/ _______________________________________________ Active4D-dev mailing list [email protected] http://list.aparajitaworld.com/listinfo/active4d-dev Archives: http://active4d-nabble.aparajitaworld.com/
