On 5/13/07, Kai Sterker <[EMAIL PROTECTED]> wrote:
Anyway, seems the cmake build is pretty much usable, after all. So I'll go back to Win32 and see what happens there.
It is working on Windows too, sort of ... The big problem is that having a backend module with the name sdl.dll that depends on SDL.dll is no good idea on a system that isn't case sensitive ;-). In brief: I can get test/gfxtest.exe with sdlgl backend working, but nothing else. Even if I would rename the backend modules, I am unsure what would happen when trying to load multiple modules with the same name. It'll be the first thing I try though ... In the worst case, we might have to use backend module names like gfx_sdl, input_sdl, main_sdl, etc. pp. . That means some changes to the build and some code changes, but if it gives us dynamic backend loading across platforms, so it be :-). Kai _______________________________________________ Adonthell-devel mailing list Adonthell-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/adonthell-devel