I've created most of the clay wall set and updated the Redwyne Inn map. Not worth committing yet.
While doing so, I found another place that was affected by the changes to chunk: area::put_state. It's fixed, so that each saving no longer subtracts another 5px from the objects position. Another thing I found was the jumping will result in the character ending up at a incorrect z position, often stuck. Is that something you're looking at, Tyler? Also found that on Windows, the tools have problems with Windows vs. Unix pathnames. As a result of that, model and map data end up with absolute paths, so they will no longer work everywhere. Guess I'll have to take care of that myself. So much for now. It's more work with gimp and modeller for the next few days ... Kai _______________________________________________ Adonthell-devel mailing list Adonthell-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/adonthell-devel