On Tue, Mar 30, 2010 at 1:33 PM, Kai Sterker <kai.ster...@gmail.com> wrote:

> Another thing I found was the jumping will result in the character
> ending up at a incorrect z position, often stuck. Is that something
> you're looking at, Tyler?
>

I didn't know about it (I didn't know you could jump), but it's in the area
I'm look at, so I'll look at it.  Just for the record, here is a list of
things I'm planning on working on:

* Bad shadow placement, both on the stairs, and there are some oddities
below and to the right of the stairs.
* Making the shadows work correctly on the 'original' staircase.
* Jumping not working correctly.

After that, I'll look at the map interaction task you mentioned earlier.  Is
there anything setup for bug tracking that I should be using?

Tyler
_______________________________________________
Adonthell-devel mailing list
Adonthell-devel@nongnu.org
http://lists.nongnu.org/mailman/listinfo/adonthell-devel

Reply via email to