On Tue, Mar 30, 2010 at 1:33 PM, Kai Sterker <kai.ster...@gmail.com> wrote:
> Another thing I found was the jumping will result in the character > ending up at a incorrect z position, often stuck. Is that something > you're looking at, Tyler? > I didn't know about it (I didn't know you could jump), but it's in the area I'm look at, so I'll look at it. Just for the record, here is a list of things I'm planning on working on: * Bad shadow placement, both on the stairs, and there are some oddities below and to the right of the stairs. * Making the shadows work correctly on the 'original' staircase. * Jumping not working correctly. After that, I'll look at the map interaction task you mentioned earlier. Is there anything setup for bug tracking that I should be using? Tyler
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