On Wed, May 4, 2016 at 8:35 PM, Kai Sterker <kai.ster...@gmail.com> wrote:
Implementation wise, the biggest obstacle must be the changes to the > dialogues (as a lot of triggers will have to be in those). Basically it > requires a functional dialogue editor. The one in the v0.3 source tree is > still based on GTK+ 1.x, so not sure whether it can be made to run. The one > in the v0.4 tools should fairly easily be compilable with GTK+ 3 even, but > is already adapted to the newer engine. It needs some shuffling of the two > to get one that is fit for the job. > That was easier than imagined. There were actually only a few files affected to restore v0.3 compatibility. For the most part, those could simply be replaced with their old incarnation. There were also a few issues to sort out that must have escaped me in the v0.4 branch. Anyway, dlgedit for v0.3 is back :-). It's not going to be built by default, though. Instead, it requires ./configure --enable-dlgedit Now it should be easy to make some changes related to the dialogues, and also add some achievements. Still collecting ideas for those, btw. :-). Kai
_______________________________________________ Adonthell-devel mailing list Adonthell-devel@nongnu.org https://lists.nongnu.org/mailman/listinfo/adonthell-devel