On Thu, Oct 11, 2012 at 2:27 AM, Mike Tintner <[email protected]> wrote:
> Mike A:
>
> You could have a large one shaped
> like, say a foot.  The next one you see is shaped like a foot but
> smaller.  So they both have the essence of a foot appearance  to them.
> It's not mathematical.  You are just identifying characteristics.
>
> This is the same problem I deal with over and over - so central to AGI - and
> people here just avoid it, precisely because maths can't deal with it, and
> nobody taught them what to do.
>
> No, there is no central essence of any kind that helps you recognize "foot"
> or any other conceptual group, such as "waterdrop" or "line". (That idea
> *is* Platonic).
>


Essence in philosophy is just those properties of any thing which make
it what it is.  They are required.   A thing may have other properties
which don't change what the thing in question is -- so called
accidental properties.  Essence doesn't again, have to be "eternal"
although I believe that essence is external, by that I mean essence
period, not an instance of it.  My only argument here was that the
essence of, say, a "foot shaped blob" will hold from case to case (two
pictures of a foot shaped blog having the same essence).


> Think of the reality of waterdrops - they are fluid and can be continually
> form-changing.
>
> Effectively, every other group in the world is form-changing. A given foot
> of course is not form-changing (unless you create a likeness in a fluid
> substance like water). But feet as a whole can be considered as
> form-changing as waterdrops. They can be smashed, acid-burned, toeless and
> all kinds of deformations.
>
> So what kind of conceptual prototype can/should you/your-brain use to
> represent form-changing entities?
>

The essence of something could be "form changing."  A candle, for
example, must melt thus change its form.  If it did not change form it
wouldn't be a candle.  It might be a yellow candle, blue candle,
whatever, that is fine, those are accidental properties
(non-essential) but it must be meltable, must have that property.

> Thinks.
>
> THE PROTOTYPE HAS TO BE FORM-CHANGING! - FLUID.
>
> No eternal essence whatsoever.
>
> Once you realise the prototype can be form-changing, then it doesn't matter
> what initial prototypical form for a given group - of waterdrops, feet etc -
> you start with. You can adjust it, replace it with a distinctly more
> representative form as you go along.
>
> As you go along, you also form "principles of transformation" that are
> relevant to, and help define, the given group. Waterdrops change in somewhat
> different ways to plasticine to,say, chairs.
>
> To think fluidly, you have to totally change your frameworks of reference -
> you have to think in MOVIE terms.  Wh. is hard for AGI-ers because they
> mainly think in static book/literate terms, and there is no geometry that
> can analyse all the actual and potential forms of, say, a "writhing body."
> Or indeed a "winding snake" or "flowing amoeba."
>
> Well, the brain is clearly a MOVIE CAMERA of sorts - consciousness is a
> movie, not a series of photo stills. So the brain must be adept at dealing
> with fluidly moving forms. Not eternal essences. Everchanging forms for an
> everchanging world.
>

Well, we remember things not in a movie fashion, but also by using
logic, which I know you cringe when you hear that.  We reason what
must have happened, for example, or prefer to interpret things.  Part
of perception is like a movie, I think, but not all of it.  It's a
combination IMO.

> But AGI-ers haven't been taught to think in movie terms. Oh dear..
>
>
>
>
> -----Original Message----- From: Mike Archbold
> Sent: Thursday, October 11, 2012 8:23 AM
>
> To: AGI
> Subject: Re: [agi] Behold your saviour, Ben
>
> It doesn't have to be an "eternal" essence.  Like for instance your
> blob diagram on the other post.  You could have a large one shaped
> like, say a foot.  The next one you see is shaped like a foot but
> smaller.  So they both have the essence of a foot appearance  to them.
> It's not mathematical.  You are just identifying characteristics.
> You see a happy group of people with a birthday cake and presents...
> has the essence of a birthday party.  Next week a different cake,
> different people, different presents, still meets the criteria of the
> essence of a party.  Note:  from one case to the next we are talking
> about wholly different instances but the essence is the same.
>
> The question is how do you know if some case fits the essence in
> question?  Then you get into the possibility of algorithm, because you
> have to account for the identification of likenesses in terms of
> properties.
>
> Calling you a British empiricist wasn't meant to be an insult.  There
> is nothing wrong with that.  When I think of that school of thought,
> though, in the extreme cases there was nothing that persisted from
> moment to moment.  Just because the last ten people that jumped off a
> building died doesn't mean the next one will and so on....  Eventually
> in order to handle AI you have to settle on something, if nothing else
> then that there is some form of continuity through time.  Math can be
> a part, doesn't mean it's the whole thing... logic can be a part, not
> the whole thing.
>
> Even going back to the works of Aristotle, he didn't use logic as the
> basis for everything.  Metaphysics accounts for first principles.  He
> had logic in some works and metaphysics in other works.
>
>
>
> On Wed, Oct 10, 2012 at 11:00 PM, Mike Tintner <[email protected]>
> wrote:
>>
>> The saviour really applies to Ben.
>>
>> As for eternal essences, it sounds a bit too Platonic and airy
>> philosophical
>> for me. The focus here for me should be on how we can produce creative,
>> endlessly generative AGI's - like humans and animals. And it is quite
>> clear
>> that they are not and could not be following algorithms, other than for
>> brief routines - fleeting parts of their activities, but not the wholes.
>>
>> -----Original Message----- From: Mike Archbold
>> Sent: Thursday, October 11, 2012 6:43 AM
>> To: AGI
>> Subject: Re: [agi] Behold your saviour, Ben
>>
>>
>> I'm trying to retire from message board arguing, I don't like it much,
>> but it sounds to me like you agree that there are some laws, rules,
>> etc that persist from case to case, which is what I was wondering.
>> When I've seen posts from you you seem to discount anything persisting
>> beyond just the present case at hand.  I recall an interchange not to
>> long ago when I ventured that the essence of some problem persists
>> from case to case, but you said something like "there is no essence."
>> But then you've segued quickly into an attack on creativity, or the
>> capacity to be generative, which I have not said a thing about so I'm
>> not going to defend it.
>>
>> I don't think it's fair either to lump me in with the rest of the
>> AGIers as they are in your opinion.  Nobody is my savior.  I have a
>> book running about 80 pages which I can send a copy of to you when it
>> is complete, projected the end of this month.
>>
>> Mike A
>>
>> On Wed, Oct 10, 2012 at 10:26 PM, Mike Tintner <[email protected]>
>> wrote:
>>>
>>>
>>> Mike A:
>>> Surely you'd have to concede that there are some rules which persist
>>> over time and are static?
>>>
>>> Absolutely. All mathematical and logical and algorithmic systems  (in
>>> themselves) are completely, eternally non-creative, non-generative. They
>>> are
>>> all dead recipes with rigid rules that have never and could never produce
>>> a
>>> single new ingredient or element - because quite obviously they are not
>>> designed to be creative. They are recipes with set, exclusive mixtures of
>>> ingredients.
>>>
>>> (This is the crux of creativity - the capacity to add new hitherto
>>> unknown
>>> elements to a course of action or its product).
>>>
>>> If you add new unknown elements to a recipe, the recipe collapses and
>>> could
>>> get v. nasty. If you allow a building algorithm that produces lego block
>>> structures, to introduce any new building blocks - rocks, say, or chunks
>>> of
>>> mud, -  its buildings could literally collapse. And no one tries this.
>>> These
>>> systems are designed to produce precisely predetermined results with
>>> precisely predetermined mixes of known elements.
>>>
>>> These systems are wonderful if you want to be a narrow AI cook who can
>>> cook
>>> one specialist dish or set of dishes. They're useless if you want to be a
>>> creative cook, who can endlessly generate new dishes, as humans can.
>>>
>>> Now surely you can concede that no one anywhere in the entire history of
>>> the
>>> world has produced a single exception to this general rule of the
>>> non-generativity of formulaic, rulebound, set-ingredients systems? There
>>> are
>>> no algorithms, formulae or logics that are creative. No one has ever
>>> produced an example here. No one ever will.... And there are zillions of
>>> possible examples.
>>>
>>> What we do have is the most amazing amount of logical gobbledygook that
>>> argues how these systems might be creative - but neither a) explains how
>>> they can introduce new elements or b) provides a single instance of a
>>> program etc that ever has.
>>>
>>> Nada. But an awful lot of shameful assertions that of course there are
>>> such
>>> systems - and of course people have produced millions of examples of them
>>> in
>>> the past - and how could you, Mike, be so stupid as to think there are
>>> not
>>> -
>>> and ROFL at you - oh absolutely ridiculous - but now, right now, the
>>> speaker
>>> is just too busy, you understand, to produce a single example. Oh of
>>> course
>>> he could produce *so many* examples, and he will, he will, but now right
>>> now, he can't.  (Basically all people who argue thus are lying gits).
>>>
>>> If you or Ben can grasp this simple obvious truth of the
>>> non-generativity,
>>> non-new-element-ality of formulaic, rulebound systems with set mixtures
>>> of
>>> ingredients, I will indeed be your saviour.
>>>
>>> What you et al are trying to maintain is a scientific, material absurdity
>>> -
>>> and something of which you will come to be v. v. ashamed. Produce ONE
>>> FUCKING EXAMPLE. Or admit you can't.
>>>
>>> P.S. And I've heard all the shit about sophisticated, evolving systems
>>> and
>>> GA's etc - they cannot and never have introduced a single new hitherto
>>> unknown element They have no novelty. Demonstrably. They are
>>> mindblowingly
>>> narrow in their products except to AGI suckers who actually half believe
>>> their own hype - and AGI is nothing but failed hype.
>>>
>>>
>>>
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>>
>>
>>
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