just camel wrote:
While we are at it ... we have created an opensource API to control Blizzard Entertainment's Starcraft game and it's already being used at AIIDE conferences in order to host battles between various narrow AI system ... if anyone is looking for an easier way to control a competitive game on a lower level without processing visual input. I have only done the initial low level dll hooking and inline asm stuff but from what I remember there are interfaces for C++/Python/Java/etc. ...

That's nice but processing visual input is one of my design goals.

--
To anyone it may concern, I just retired a CISCO RV220W router from my
network because it was crashing constantly and returned a much older
Netgear WGR614 V7 to service. I feel obliged to expend effort to
bad-mouth the RV220W and its brand at this point.

Powers are not rights.



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