> C is not very viable as of now. The physics in Second Life is simply not > *rich* enough. SL is mainly a space for humans to socialize, so the physics > will not get much richer in the near future -- is anyone interested in > emulating cigarette smoke in SL?
Second Life will soon be integrating the Havok 4 physics engine. I agree that game-world physics is not yet very realistic, but it's improving fast, due to strong economics in the MMOG industry. > E is also hard, but you seem to be *unaware* of its difficulty. In fact, > the problem with E is the same as that with AIXI -- the thoery is elegant, > but the actual learning would take forever. Can you explain, in broad > terms, how the AGI is to know that water runs downhill instead of up, and > that the moon is not blue, but a greyish color? Water does not always run downhill, sometimes it runs uphill. To learn commonsense information from text requires parsing the text and mapping the parse-trees into semantic relationships, which are then reasoned on by a logical reasoning engine. There is nothing easy about this, and there is a hard problem of semantic disambiguation of relationships. Whether the disambiguation problem can be solved via statistical/inferential integration of masses of extracted relationships, remains to be seen. Virtual embodiment coupled with NL conversation is the approach I currently favor, but I think that large-scale NL information extraction can also play an important helper role. And I think that as robotics tech develops, it can play a big role too. I think we can take all approaches at once within an integrative framework like Novamente or OpenCog, but if I have to pick a single focus it will be virtual embodiment, with the other aspects as helpers... -- Ben G ------------------------------------------- agi Archives: http://www.listbox.com/member/archive/303/=now RSS Feed: http://www.listbox.com/member/archive/rss/303/ Modify Your Subscription: http://www.listbox.com/member/?member_id=8660244&id_secret=95818715-a78a9b Powered by Listbox: http://www.listbox.com