On Sun, Jun 22, 2008 at 10:12 PM, Matt Mahoney <[EMAIL PROTECTED]> wrote:

> I find the absence of such models troubling. One problem is that there are no 
> provably hard problems. Problems like tic-tac-toe and chess are known to be 
> easy, in the sense that they can be fully analyzed with sufficient computing 
> power. (Perfect chess is O(1) using a giant lookup table). At that point, the 
> next generation would have to switch to a harder problem that was not 
> considered in the original design. Thus, the design is not friendly.

Would the halting problem qualify?


-------------------------------------------
agi
Archives: http://www.listbox.com/member/archive/303/=now
RSS Feed: http://www.listbox.com/member/archive/rss/303/
Modify Your Subscription: 
http://www.listbox.com/member/?member_id=8660244&id_secret=106510220-47b225
Powered by Listbox: http://www.listbox.com

Reply via email to