On Thu, Oct 23, 2008 at 4:13 AM, Trent Waddington <[EMAIL PROTECTED]> wrote: > On Thu, Oct 23, 2008 at 8:39 AM, Vladimir Nesov <[EMAIL PROTECTED]> wrote: >> If you consider programming an AI social activity, you very >> unnaturally generalized this term, confusing other people. Chess >> programs do learn (certainly some of them, and I guess most of them), >> not everything is hardcoded. > > They may learn tactics or even how to prune their tree better, but I > know of no chess AI that learns "how to play" the same way you would > say a person learns how to play.
Of course. > And that's the whole point of this > general AI thing we're trying to get across.. learning how to do a > task given appropriate instruction and feedback by a teacher is the > golden goose here.. > Not necessarily. The ultimate teacher is our real environment in general. -- Vladimir Nesov [EMAIL PROTECTED] http://causalityrelay.wordpress.com/ ------------------------------------------- agi Archives: https://www.listbox.com/member/archive/303/=now RSS Feed: https://www.listbox.com/member/archive/rss/303/ Modify Your Subscription: https://www.listbox.com/member/?member_id=8660244&id_secret=117534816-b15a34 Powered by Listbox: http://www.listbox.com