On Thu, Oct 23, 2008 at 4:13 AM, Trent Waddington
<[EMAIL PROTECTED]> wrote:
> On Thu, Oct 23, 2008 at 8:39 AM, Vladimir Nesov <[EMAIL PROTECTED]> wrote:
>> If you consider programming an AI social activity, you very
>> unnaturally generalized this term, confusing other people. Chess
>> programs do learn (certainly some of them, and I guess most of them),
>> not everything is hardcoded.
>
> They may learn tactics or even how to prune their tree better, but I
> know of no chess AI that learns "how to play" the same way you would
> say a person learns how to play.

Of course.

> And that's the whole point of this
> general AI thing we're trying to get across.. learning how to do a
> task given appropriate instruction and feedback by a teacher is the
> golden goose here..
>

Not necessarily. The ultimate teacher is our real environment in general.

-- 
Vladimir Nesov
[EMAIL PROTECTED]
http://causalityrelay.wordpress.com/


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