On Fri, 30 Jan 2009, Sgeo wrote:
>      Any Player can make a Silent Player a Zombie by publicly
>      alleging that the Silent Player has abandoned the game.  A
>      Player has abandoned the game if and only if e is Silent.  As
>      soon as possible after a public allegation that a Player has
>      abandoned the game, the Registrar shall publicly confirm or deny
>      that the Player is a Zombie.

Historical annotation:

When one became a zombie, an auction was held.  The winning bidder
would gain complete power of attorney over the zombie, and would
traditionally Loot the Body of currency, then keep possession of the 
zombie; zombies could vote, earn wages, etc.  Zombies (in the early 
2000s numbering between 2-6) were some of the most valuable properties 
in the game, inspiring at times the forming of rival economic 
coalitions consisting of 4/5 or more of the players to bid for their 
purchase and avidly discuss and debate the game theory surrounding 
such bidding wars.

Finally, a CFJ judgement held that zombie votes were (and had been) 
invalid all along, raising the crisis that years' worth of votes would
have to be recalculated (before ratification of such things).  The
judgement was eventually overturned (and was hotly argued on both 
sides), but confusion led immediately thereafter to a complete repeal 
of zombies finally laying the poor souls of vanished players to rest,
with avatar-like beings not to return until partnerships arrived on
the scene five years later.

-Goethe



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