On Fri, 30 Jan 2009, Sgeo wrote: > Any Player can make a Silent Player a Zombie by publicly > alleging that the Silent Player has abandoned the game. A > Player has abandoned the game if and only if e is Silent. As > soon as possible after a public allegation that a Player has > abandoned the game, the Registrar shall publicly confirm or deny > that the Player is a Zombie.
Historical annotation: When one became a zombie, an auction was held. The winning bidder would gain complete power of attorney over the zombie, and would traditionally Loot the Body of currency, then keep possession of the zombie; zombies could vote, earn wages, etc. Zombies (in the early 2000s numbering between 2-6) were some of the most valuable properties in the game, inspiring at times the forming of rival economic coalitions consisting of 4/5 or more of the players to bid for their purchase and avidly discuss and debate the game theory surrounding such bidding wars. Finally, a CFJ judgement held that zombie votes were (and had been) invalid all along, raising the crisis that years' worth of votes would have to be recalculated (before ratification of such things). The judgement was eventually overturned (and was hotly argued on both sides), but confusion led immediately thereafter to a complete repeal of zombies finally laying the poor souls of vanished players to rest, with avatar-like beings not to return until partnerships arrived on the scene five years later. -Goethe