On 28 June 2013 05:49, Steven Gardner <steven.gard...@monash.edu> wrote:
> What I'd be looking for is a ruleset which fixes bugs likes changing rule
> numbers, defines simultaneity, incorporates some lessons about pragmatism in
> a minimally committal way and generally leaves the rest open for players to
> explore politics and law and not bug-fixes and mechanics.

I've actually started the project you suggest of designing an ideal
inital ruleset for blitz style play.

I would be interested to read how you might phrase your "lessons about
pragmatism".

-- Walker

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