Could you consider removing the HTML from your emails? ---- Publius Scribonius Scholasticus p.scribonius.scholasti...@gmail.com
> On Aug 23, 2017, at 12:47 AM, Kyle Anderson <kyescott5...@gmail.com> wrote: > > I was actually given my 50 Shinies, as Owen pointed out earlier. The issue is > regarding the next player who registers. Unless your intent is to give me > more Shinies in addition to the 50 I received in the Welcome Package, in > which case I have no objection! > > -K > > From: V.J Rada > Sent: Tuesday, August 22, 2017 10:42 PM > To: Agora Nomic discussions (DF) > Subject: Re: DIS: Re: BUS: Registering > > No that's correct, I was assuming it was all one rule but of course > nichdel had the foresight to avoid negative integers. > > I think it's possible to deregister ienpw III, tmanthe2nd and Zachary > Watterson on the grounds that I've been around longer than a month and > have never to my knowledge seen them. That money could be used to give > K money. > > On Wed, Aug 23, 2017 at 2:35 PM, Owen Jacobson <o...@grimoire.ca> wrote: > > > >> On Aug 23, 2017, at 12:27 AM, V.J Rada <vijar...@gmail.com> wrote: > >> > >>>>> As an academic question, how do the current rules resolve welcome > >>>>> packages when Agora holds less than 50 shinies? K’s welcome package is > >>>>> complete, but there aren’t enough shinies left for the next one. > >> > >> I assume the parts of the rules banning negative transfers conflicts > >> with the part of the rules demanding a transfer of 50 shinies and the > >> conflict of rules provisions control. The welcome package rule is > >> "Assets" with power 3. I think without looking that the same rule bans > >> negative transfers and does so earlier? So the later provision > >> overrides the earlier & puts Agora into debt? Does that make CFJs > >> actually give you money? > > > > > > I believe that CFJs, as currently implemented, cannot change the game > > state, only clarify ambiguous states. If it appears that CFJs create > > shinies de novo, then you should try it and find out, I guess. > > > > So here’s my theory: > > > > Under the previous implementation of shinies, it was possible for Agora to > > have a negative balance, because Agora’s balance was a switch taking > > integer values. The current implementation is in terms of the Assets rules, > > though, and I’m fairly sure that rule 2166 (“Assets”, power 3) does not > > permit the existence of a negative number of a fungible asset: > > > >> An asset is an entity defined as such by the ruleset (hereafter its > >> backing document), and existing solely because its backing document > >> defines its existence. > > > > Agora’s “balance” is a straight count of the number of distinct Shinies it > > holds, not an abstract quantity; as a count, it must be non-negative. > > > > Since rule 2499 (“Welcome Packages”) has power 1, it cannot override rule > > 2166. Rule 2499 only authorizes welcome packages of exactly 50 shinies, > > specifically to be transferred from Agora, so I -think- that no welcome > > packages are possible while Agora’s balance is below 50. > > > > Anyone see any holes in this? > > > > -o > > > > > > -- > From V.J Rada > > > Virus-free. www.avast.com
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