Agency:
Director: Conspirator 1
Agent: Conspirator 2
Text: If Agora has more than 10,000 shinies, the power to transfer 1 shiny
from Conspirator 1 to Conspirator 2.

-Aris

On Tue, Oct 3, 2017 at 11:59 PM Kerim Aydin <ke...@u.washington.edu> wrote:

>
>
> Remember that intent can be posted before conditions are true, and
> last 14 days.  If I post staggered intents (first ones before this is
> adopted),
> then any time the economy goes low I can get a win instantly.
>
> On Tue, 3 Oct 2017, Gaelan Steele wrote:
> > Fair enough. I’ll put out a revised version once I give everyone else a
> chance to give feedback.
> >
> >       On Oct 3, 2017, at 11:53 PM, Aris Merchant <
> thoughtsoflifeandligh...@gmail.com> wrote:
> >
> > I'd just make it With Notice. Seems fair to give people some more time
> to attempt a fix.
> >
> > -Aris
> >
> > On Tue, Oct 3, 2017 at 11:52 PM VJ Rada <vijar...@gmail.com> wrote:
> >       Yup, the speaker can stop the amendment or creation of any agency.
> >       Quazie could have stopped me much easier.
> >
> >       On Wed, Oct 4, 2017 at 4:49 PM, Gaelan Steele <g...@canishe.com>
> wrote:
> >       > Wait, the speaker can object to Notice? I’m not sure how I feel
> about that.
> >       >
> >       > On Oct 3, 2017, at 11:41 PM, Kerim Aydin <ke...@u.washington.edu>
> wrote:
> >       >
> >       >
> >       >
> >       > On Wed, 4 Oct 2017, Alex Smith wrote:
> >       >
> >       > On Tue, 2017-10-03 at 21:44 -0700, Gaelan Steele wrote:
> >       >
> >       > I create this proposal and pend it with AP:
> >       >
> >       > ---
> >       > Name: Another Economy Fix Attempt
> >       > Author: Gaelan
> >       > AI: 1.0
> >       >
> >       > Create a power-1 rule titled "Keep it up" with the following
> text:
> >       > ===
> >       > If an action defined entirely by the rules that would otherwise
> be
> >       > POSSIBLE for a player to perform is IMPOSSIBLE due to Agora
> having a
> >       > low shiny balance, that player may win the game with 2 Days
> Notice.
> >       > Upon doing so, half of all player's shiny balances (rounded
> down) are
> >       > transferred to Agora.
> >       > ===
> >       > ---
> >       >
> >       >
> >       > I don't think 2 Days Notice is a real sort of dependent action
> >       > (although it might be ruled to work anyway via natural-language
> >       > definitions).
> >       >
> >       >
> >       > With T notice where t is time is defined in R1728.
> >       > In other news, I use my magic speaker objection to object to your
> >       > intent to win.
> >       >
> >       >
> >
> >
> >
> >       --
> >       From V.J. Rada
> >
> >
> >
> >
>

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