> On Nov 26, 2017, at 1:09 PM, Aris Merchant
> <thoughtsoflifeandligh...@gmail.com> wrote:
>
> I hereby distribute each listed proposal, initiating the Agoran
> Decision of whether to adopt it, and removing it from the proposal
> pool. For this decision, the vote collector is the Assessor, the
> quorum is 8.0, the voting method is AI-majority and the valid options
> are FOR and AGAINST (PRESENT is also a valid vote, as are conditional
> votes).
>
> ID Author(s) AI Title Pender Pend fee
> ---------------------------------------------------------------------------
> 7982* V.J. Rada 1.7 Referee Reform Fix V.J. Rada 1 sh.
FOR
> 7983* Telnaior, [1] 1.0 SBOTGT [2] Telnaior 1 AP
FOR
> 7984* Aris, [3] 2.6 Contract Flexibility Act Aris 1 AP
AGAINST for making me look up the rule to figure out what this does
> 7985* Alexis 2.6 Open Season on Contracts Alexis 1 AP
AGAINST, ditto
> 7986* P.S.S [4] 3.0 Quick Fix P.S.S. [4] 1 AP
FOR
> 7987* ATMunn, [5] 1.0 AOC [6] Aris 1 AP
FOR
> 7988* G. 2.0 Minimal Econ reforms G. 1 AP
FOR
>
> The proposal pool currently contains the following proposals:
>
> ID Author(s) AI Title
> ---------------------------------------------------------------------------
> pp1 Alexis 3.0 Terrible Economic Hack Job
>
> Legend: <ID>* : Proposal is pending.
>
>
> [1] Alexis, VJ Rada
> [2] Somehow Both Of These Got Through
> [3] V.J. Rada, Ørjan
> [3] Publius Scribonius Scholasticus
> [5] Alexis
> [6] ADoP Obligation Clarification
>
> A proposal may be pended for 1 AP, or for 1/20th the Floating Value
> in shines (see the Treasuror's report).
>
> The full text of the aforementioned proposals is included below.
>
> //////////////////////////////////////////////////////////////////////
> ID: 7982
> Title: Referee Reform Fix
> Adoption index: 1.7
> Author: V.J. Rada
> Co-authors:
>
>
> At the end of rule 2478 "Viglilante Justice", add a new
> paragraph with the text "The Referee CANNOT Point eir Finger. The
> Arbitor CANNOT Point eir Finger at the Referee".
>
> //////////////////////////////////////////////////////////////////////
> ID: 7983
> Title: Somehow Both Of These Got Through
> Adoption index: 1.0
> Author: Telnaior
> Co-authors: Alexis, VJ Rada
>
>
> Amend the Rule "Favour Awards" by changing
> "For each voter who has not voted on an Agoran decision resolved
> earlier in the
> same Agoran week, e SHALL award that player 2 Favours in the Party holding
> Participaiton."
> to
> "For each voter who has voted on an Agoran decision resolved earlier in the
> same Agoran week, e SHALL award that player 2 Favours in the Party holding
> Participation."
>
> //////////////////////////////////////////////////////////////////////
> ID: 7984
> Title: Contract Flexibility Act
> Adoption index: 2.6
> Author: Aris
> Co-authors: V.J. Rada, Ørjan
>
>
> Amend Rule 2525, Interpreting Contracts, by:
>
> Removing item 6 of the numbered list and renumbering appropriately; and
> Changing the phrase "failing protected action" to read "failing to perform
> a protected action".
>
> //////////////////////////////////////////////////////////////////////
> ID: 7985
> Title: Open Season on Contracts
> Adoption index: 2.6
> Author: Alexis
> Co-authors:
>
>
> Amend rule 2525 (Interpreting Contracts) by deleting all but the first two
> paragraphs.
>
> //////////////////////////////////////////////////////////////////////
> ID: 7986
> Title: Quick Fix
> Adoption index: 3.0
> Author: Publius Scribonius Scholasticus
> Co-authors:
>
>
> In rule 105, add a full stop after "repeal a rule" in bullet point 2.
>
> //////////////////////////////////////////////////////////////////////
> ID: 7987
> Title: ADoP Obligation Clarification
> Adoption index: 1.0
> Author: ATMunn
> Co-authors: Alexis
>
>
> Amend rule 2138, "The Associate Director of Personnel", by adding the
> following
> ist item to the end:
>
> 4. The Complexity of each Office.
>
> Also in rule 2138, add a full stop to the end of the second list item, if
> there
> is not one there already.
>
> //////////////////////////////////////////////////////////////////////
> ID: 7988
> Title: Minimal Econ reforms
> Adoption index: 2.0
> Author: G.
> Co-authors:
>
>
> Amend Rule 2516 (Passive Income) to read:
>
> The Treasuror CAN, once each month, and SHALL, in a timely fashion
> after the start of each month, publish a Payday Notice. The effect
> of such a Notice is to:
>
> 1. Destroy all Shinies in Agora's possession.
>
> 2. Create 25 Shinies in the possession of each player.
>
> 3. For each office, if a single player held that office for
> 16 or more days in the previous month and did not receive
> a card other than Green during that time for performance or
> nonperformance of that office's duties, create 10 shinies
> in the possession of that player.
>
>
> Amend Rule 2497 (Floating Value) to read:
>
> Floating Value is a natural singleton switch, tracked by the
> Treasuror.
>
> The Treasuror CAN, once each month, and SHALL, in a timely
> fashion after the start of each month, publish a valid Notice
> of Agoran Productivity, containing eir best estimate of the
> total number of shinies that were in Agora's possession at
> the end of the previous month. The Notice is invalid if the
> estimate differs from the correct value by more than 10%, and
> the error is publicly identified within one week of its
> publication.
>
> The effect of a valid Notice of Agoran Productivity is to flip
> the Floating Value to the announced estimate.
>
> The following Floating Derived Values are defined:
>
> * Stamp Value: 1/5th of the Floating Value, rounded up.
>
> * Pend Cost: 1/10th of the Floating Value, rounded up.
>
> * CFJ Cost: 1/20th of the Floating Value, rounded up.
>
> The Treasuror's weekly report includes all floating-derived
> values defined by the Rules.
>
>
> Amend Rule 2498 (Economic Wins) by replacing:
> If Agora owns at least as many Shinies as the current Stamp Value,
> a player CAN, by announcement, destroy a Stamp e owns to cause
> Agora to transfer the Stamp Value, in shinies, to emself.
> with:
> A player CAN, by announcement, destroy a Stamp e owns to create,
> in eir possession, a number of shinies equal the Stamp Value.
> If the Stamp's creator was not the destroying player, half
> the Stamp value (rounded up) in shinies are created in the
> possession of the Stamp's creator.
>
> [Encourages stamp trading!!]
>
>
> Amend Rule 2499 (Welcome Packages) by replacing:
> Agora transfers 50 shinies to em.
> with:
> 25 shinies are created in eir possession.
>
>
> Amend Rule 2483 (Economics) by replacing:
> The Treasuror is the recordkeepor for shinies.
> with:
> The Treasuror is an Office and the recordkeepor for shinies.
>
>
> Repeal Rule 2487 (Shiny Supply Level).
> Repeal Rule 2456 (The Treasuror).
> Repeal Rule 2500 (Action Points).
>
>
> Amend Rule 2445 (How to Pend a Proposal) by replacing:
> a) spending 1 Action Point, OR
>
> b) spending the current Pend Cost in shinies.
> with:
> a) spending the current Pend Cost in shinies, OR
>
> b) Without 2 Objections. Players SHOULD object unless the
> proposal consists entirely of bug fixes or minor
> playability adjustments for the good of the game overall.
>
>
> Amend Rule 991 (Calls for Judgement) by replacing:
> a) by announcement, and spending 1 Action Point, OR
>
> b) by announcement, and spending the current CFJ cost in shinies,
> OR
>
> c) by announcement if e is not a player.
> with:
> a) by announcement, and spending the current CFJ cost in shinies,
> OR
>
> b) Without 2 Objections. Players SHOULD object unless paying
> with shinies is a significant barrier to the Caller's
> ability to seek a resolution to the controversy.
>
>
> Amend Rule 2496 (Rewards) to read in full:
> A Reward is a specified amount of a currency associated with a
> Reward Condition. For each time a player meets a Reward Condition,
> e CAN claim the specified award, by announcement, exactly once
> within 24 hours of meeting the Reward Condition. When a player
> 'claims' a Reward, Agora transfers the specified amount of that
> currency to the player, if Agora possesses sufficient currency to
> do so.
>
> [The basic definition of "reward" is useful in general so we keep it].
>
> ///////////////////////////////////////////////////////////////////////
> ID: pp1
> Title: Terrible Economic Hack Job
> Adoption index: 3.0
> Author: Alexis
> Co-authors:
>
>
> Repeal, in the order given, the following rules:
> - Rule 2489 (Estates)
> - Rule 2488 (The Surveyor)
> - Rule 2491 (Estate Auctions)
> - Rule 2490 (Estate Ballots)
> - Rule 2504 (The Agronomist)
> - Rule 2502 (Agoraculture)
> - Rule 2501 (Farm Rate)
> - Rule 2503 (Comestibles)
> - Rule 2526 (Sustenance Payments)
> - Rule 1885 (Zombie Auctions)
> - Rule 2506 (Blue Cards)
> - Rule 2483 (Economics)
> - Rule 2487 (Shiny Supply Level)
> - Rule 2496 (Rewards)
> - Rule 2498 (Economic Wins)
> - Rule 2497 (Floating Value)
> - Rule 2499 (Welcome Packages)
> - Rule 2516 (Passive Income)
> - Rule 2456 (The Treasuror)
> - Rule 2500 (Action Points)
>
> Amend rule 991 (Calls for Judgement) by replacing the first paragraph
> with:
> Any person (the initiator) can initiate a Call for Judgement (CFJ,
> syn. Judicial Case) by announcement, specifying a statement to be
> inquired into.
>
> Amend rule 2445 (How to Pend a Proposal) by replacing the second
> paragraph with:
> Any player CAN flip a specified proposal's imminence to "pending"
> by announcement.
>
> Amend rule 2514 (Emotions) by replacing "other kind acts, such as
> paying shinies to other players or pending other players' proposals."
> with "other kind acts, such as helping others perform actions they
> cannot afford."
>
> Amend rule 2522 (Contract Lifecycle) by replacing "A person CAN create a
> contract by announcement by transferring 1 shiny to Agora, specifying
> the contract's text." with "A person CAN create a contract by
> announcement, specifying the contract's text."
>
> Amend rule 2166 (Assets) by replacing
> A contract's text can specify whether or not that contract is
> willing to receive assets or a class of assets. Generally, a
> contract CANNOT be given assets it is unwilling to receive. If the
> contract is silent on the matter, or if its willingness is
> indeterminate or the subject of a inextricable conditional, the
> procedure to determine its willingness is as follows:
>
> 1. If the contract appears to anticipate being given assets,
> other than for sustenance (e.g. by authorizing parties to
> spend the contract's assets), then the contract is willing to
> receive all assets.
>
> 2. Otherwise, it is unwilling to receive all assets.
>
> The previous paragraph (including the list) notwithstanding, a
> contract CAN be given 1 shiny a month for its sustenance payment,
> so long as it never has more than 1 shiny at a time.
> with
> A contract's text can specify whether or not that contract is
> willing to receive assets or a class of assets. Generally, a
> contract CANNOT be given assets it is unwilling to receive. If the
> contract is silent on the matter, or if its willingness is
> indeterminate or the subject of a inextricable conditional, the
> contract is unwilling to receive any assets.
>
> ///////////////////////////////////////////////////////////////////////