Thank you! -Aris
On Fri, Jun 22, 2018 at 1:38 AM Ned Strange <edwardostra...@gmail.com> wrote: > Oh I'm very sorry, yes. I missed that it was a draft. I retract my > proposal in the proposal pool > > On Fri, Jun 22, 2018 at 6:07 PM, Aris Merchant > <thoughtsoflifeandligh...@gmail.com> wrote: > > It's a draft, so I can do whatever I want. I'm simply requesting that you > > withdraw it, given that my proposal, which contains a fixed version of > > yours and lists you as a coauthor, will probably pass, and yours has > > several bugs in it, as previously mentioned, which would prevent it from > > ever passing. Formatting it would be pointless work, so I am requesting > > that you withdraw it, as a matter of courtesy. If you don't then I'll > > format it when I make this a real report. > > > > -Aris > > > > On Fri, Jun 22, 2018 at 1:00 AM Ned Strange <edwardostra...@gmail.com> > > wrote: > > > >> youre obligated to make a weekly proposal pool report, simply saying > >> that it contains a proposal you wish would be withdrawn doesn't count > >> > >> On Fri, Jun 22, 2018 at 5:35 PM, Aris Merchant > >> <thoughtsoflifeandligh...@gmail.com> wrote: > >> > Here's a draft. I have a bad feeling that I'm missing something, but > >> > there's been a ton of traffic and I'm rather busy, so hopefully > >> > someone can point it out. Also, a warning: I'll be out of state next > >> > week, and, while I can hopefully still devote some time to the game, > >> > will be commenting at a reduced rate and will likely be unable to > >> > publish a report. > >> > > >> > -Aris > >> > --- > >> > > >> > I hereby distribute each listed proposal, initiating the Agoran > >> > Decision of whether to adopt it, and removing it from the proposal > >> > pool. For this decision, the vote collector is the Assessor, the > >> > quorum is 3.0, the voting method is AI-majority and the valid options > >> > are FOR and AGAINST (PRESENT is also a valid vote, as are conditional > >> > votes). > >> > > >> > ID Author(s) AI Title Pender > >> > > >> > --------------------------------------------------------------------------- > >> > 8053* G., Aris 1.0 patch patch patch G. [1] > >> > 8054+ Aris, [2] 3.0 Minimalist Contracts v2 Aris > >> > 8055+ Aris, G. 3.0 Distributed Assets v3 Aris > >> > 8056+ Aris, G. 3.0 Deregulation Act v2 Aris > >> > > >> > The Proposal Pool contains a proposal which V.J. Rada will hopefully > >> > withdraw soon, and no other proposals. > >> > > >> > [1] Ruberstamped official proposal > >> > [2] G., V.J. Rada > >> > > >> > Legend: <ID>* : Proposal is pending. > >> > <ID>+ : By publishing this report, I pay a paper to pend > >> > the marked proposal. > >> > > >> > ////////////////////////////////////////////////////////////////////// > >> > ID: 8053 > >> > Title: patch patch patch > >> > Adoption index: 1.0 > >> > Author: G. > >> > Co-authors: Aris > >> > > >> > > >> > Amend the rule defining welcome packages by adding as a new item, > >> > appropriately numbered, at the end of the list "5 incense". > >> > > >> > Create 5 incense in the possession of each player who received a > >> > welcome package since April 28, 2018. > >> > > >> > ////////////////////////////////////////////////////////////////////// > >> > ID: 8054 > >> > Title: Minimalist Contracts v2 > >> > Adoption index: 3.0 > >> > Author: Aris > >> > Co-authors: G., V.J. Rada > >> > > >> > > >> > Lines beginning with hashmarks ("#") and comments in square brackets > >> ("[]") > >> > have no effect on the behavior of this proposal. They are not part of > >> any rules > >> > created or amended herein, and may be considered for all game > purposes to > >> > have been removed before its resolution. > >> > > >> > [This proposal saves allowing contracts to control or auction assets > >> until we > >> > decide to allow them to be persons, which is its own can of worms.] > >> > > >> > # 1 Repeal > >> > > >> > Destroy all contracts. > >> > > >> > Repeal rules 2524, 2526, 2520, 2525, 2522, 2523, 2521, 2527, and > 2517, in > >> > that order. > >> > > >> > In rule 2545 "Auctions", delete the text "or contract" > >> > > >> > In rule 2547 "The Auctioneer", delete the text "or contracts", > >> > change the last comma in the last sentence of the second paragraph > >> > to a period, deleting the all parts of the sentence beyond it, and > delete > >> > the last paragraph. > >> > > >> > In rule 2548 "The Auction Announcer" delete the text "or contract" and > >> > the last sentence. > >> > > >> > In rule 2549 "Auction Initiation", delete all instances of the text > >> > "or contract" > >> > > >> > In rule 2550 "Bidding", replace the last comma with a full stop and > >> > delete all text after it, and delete all instances of the text "or > >> > contract" > >> > > >> > In rule 2483 "Economics", delete the text "contracts," > >> > > >> > In rule 1994 "Ownership of Land", delete the text "Land belonging to a > >> > contract is called Communal Land." and delete the text "Together, > >> > Communal Land and Private Land are called Proprietary Land." and > >> > replace the text "Land belonging to any other entity is called Private > >> > Land." with "Land belonging to any other entity is called Private Land > >> > (syn. Proprietary Land) > >> > > >> > In rule 2561 "Asset Generation with Facilities", delete the text "3. > >> > if the facility is built on Communal Land, e must be a party to that > >> > contract and the text of the contract must permit em to do so." and > >> > renumber the fourth bullet point 3. > >> > > >> > # 2 Replacement > >> > > >> > Reenact Rule 1742, "Contracts", at power 2.5, with the following text: > >> > > >> > Any group of two or more consenting persons (the parties) may > >> > make an agreement among themselves with the intention that it be > >> > binding upon them and be governed by the rules. Such an agreement > >> > is known as a contract. A contract may be modified, including > >> > by changing the set of parties, by agreement between all existing > >> > parties. A contract may also terminate by agreement between all > >> > parties. A contract automatically terminates if the number of > >> > parties to it falls below two. For the purposes of this rule, > >> > agreement includes both consent and agreement specified by > >> > contract. > >> > > >> > Parties to a contract governed by the rules SHALL act in > >> > accordance with that contract. This obligation is not impaired > >> > by contradiction between the contract and any other contract, or > >> > between the contract and the rules. > >> > > >> > A party to a contract may act on behalf of another party to > >> > it as allowed in the contract. > >> > > >> > ////////////////////////////////////////////////////////////////////// > >> > ID: 8055 > >> > Title: Distributed Assets v3 > >> > Adoption index: 3.0 > >> > Author: Aris > >> > Co-authors: G. > >> > > >> > > >> > Amend Rule 2166, "Assets", to read as follows: > >> > > >> > An asset is an entity defined as such by a document that has been > >> > granted Mint Authority by the Rules (hereafter the asset's backing > >> > document), and existing solely because its backing document defines > >> > its existence. An asset's backing document can generally specify > when > >> > and how that asset is created, destroyed, and transferred. > >> > > >> > The rules collectively have Mint Authority. Contracts have Mint > >> > Authority. A rule defined asset is public; one defined by a contract > >> > is private. > >> > > >> > The recordkeepor of a class of assets is the entity (if any) > >> > defined as such by, and bound by, its backing document. That > >> > entity's report includes a list of all instances of that class and > >> > their owners. This portion of that entity's report is > >> > self-ratifying. > >> > > >> > Create a power 3.0 rule, entitled "Ownership", with the following > text: > >> > > >> > Each asset has exactly one owner. If an asset's backing document > >> > restricts its ownership to a class of entities, then that asset > >> > CANNOT be gained by or transferred to an entity outside that > >> > class, and is destroyed if it is owned by an entity outside that > >> > class. The restrictions in the previous sentence are subject to > >> > modification by its backing document. By default, ownership of an > >> > asset is restricted to Agora, players, and contracts. > >> > > >> > If an asset would otherwise lack an owner, it is owned by the Lost > >> > and Found Department. Rules to the contrary notwithstanding, the > >> > Lost and Found Department can own assets of every type. Assets owned > >> > by the Lost and Found Department can be transferred or destroyed > >> > by any player without objection. > >> > > >> > > >> > Create a power 3.0 rule, entitled "Asset Actions", with the following > >> text: > >> > > >> > An asset generally CAN be destroyed by its owner by announcement, > >> > subject to modification by its backing document. An indestructible > >> > asset is one defined as such by it backing document, and CANNOT be > >> > destroyed except by a proposal or rule, other than this one, > >> > specifically addressing the destruction of indestructible assets > >> > or that asset in particular; any other asset is destructible. > >> > > >> > To "lose" an asset is to have it destroyed from one's possession; > >> > to "revoke" an asset from an entity is to destroy it from that > >> > entity's possession. > >> > > >> > An asset generally CAN be transferred (syn. given) by > >> > announcement by its owner to another entity, subject to > >> > modification by its backing document. A fixed asset is one defined > >> > as such by its backing document, and CANNOT be transferred; any > >> > other asset is liquid. > >> > > >> > When a rule indicates transferring an amount that is not a natural > >> > number, the specified amount is rounded up to the nearest natural > >> > number. > >> > > >> > Create a power 3.0 rule, entitled "Currencies", with the following > text: > >> > A currency is a class of asset defined as such by its backing > >> > document. Instances of a currency with the same owner are > >> > fungible. > >> > > >> > The "x balance of an entity", where x is a currency, is the number > >> > of x that entity possesses. Where it resolves ambiguity, the asset > or > >> > currency being referred to is the currency designated as "Agora's > >> > official currency", if there is one. > >> > > >> > > >> > Create a power 3.0 rule, entitled "Fee-based Actions": > >> > > >> > If the Rules associate payment of a set of assets (hereafter > >> > the fee for the action; syns: cost, price, charge) with performing > an > >> > action, that action is a fee-based action. > >> > > >> > If the fee is a non-integer quantity of a fungible asset, the actual > >> > fee is the next highest integer amount of that asset. > >> > > >> > To perform a fee-based action, an entity (the Actor) who is > >> > otherwise permitted to perform the action must announce that e > >> > is performing the action; the announcement must specify the > >> > correct set of assets for the fee and indicate intent > >> > to pay that fee for the sole purpose of performing the action. > >> > > >> > Upon such an announcement: > >> > > >> > - If the Rules specify a recipient for the fee, and the Actor > >> > CAN transfer that specified fee from emself to the recipient, > >> > then that fee is transferred from the Actor to the recipient > >> > and the action is performed simultaneously; > >> > > >> > - If the Rules do not specify a recipient, and the Actor CAN > >> > destroy the specified fee in eir possession, then that fee > >> > in eir possession is destroyed and the action is > >> > performed simultaneously. > >> > > >> > - Otherwise, no changes are made to asset holdings and the > >> > action is not performed. > >> > > >> > If the Rules define a fee-based action but the specified > >> > set of assets is the empty set, then the action can be performed by > >> > announcement, but the announcement must include that there > >> > is an (empty or 0) fee for the action. > >> > > >> > In Rule 2003, amend the text "Players CAN destroy:" to read "Players > CAN > >> > pay the listed fee to take the associated action:" > >> > > >> > [I think that's the only rule that actually needs to be changed over. > >> > Most of the other phrasings in the ruleset seem as if they'll transfer > >> > over on there own. The only other case that I can see that won't is > the > >> > last paragraph of Rule 2551, "Auction End", which isn't really > designed > >> > to work in a fee-based way, and so actually shouldn't be switched > over.] > >> > > >> > For the avoidance of doubt, all assets existing under the old system > >> continue > >> > to so under the new system, and if they would not otherwise do so, new > >> assets > >> > are created to replace them. > >> > > >> > ////////////////////////////////////////////////////////////////////// > >> > ID: 8055 > >> > Title: Deregulation Act v2 > >> > Adoption index: 3.0 > >> > Author: Aris > >> > Co-authors: G. > >> > > >> > > >> > Repeal Rule 2494, "The Regkeepor". > >> > > >> > Amend Rule 2493, "Regulations", to read in full: > >> > > >> > A regulation is an textual entity defined as such by this rule, > >> > and under the authority of an officer, known as its Promulgator. > >> > A regulation must be authorized by a rule (its parent rule) in > >> > order to exist. It has only the effect that rule explicitly > >> > gives it. > >> > > >> > A regulation CAN be enacted, amended, and repealed as specified > >> > by its parent rule. By default, a Promulgator can enact or amend > >> > a regulation with 2 Agoran Consent and repeal a regulation by > >> > announcement. Regulations are tracked in their Promulgator's > >> > weekly report. > >> > > >> > > >> > Change the power of Rule 2493 to 3.0. > >> > > >> > Amend Rule 2565, "Preserved Land", by changing the text > >> > > >> > "The preservation switch CAN be set in a regulation promulgated > >> > by the Cartographor without 2 objections" > >> > > >> > to read > >> > > >> > "The preservation switch CAN be set by the Cartographor without > >> > 2 objections". > >> > > >> > Amend Rule 2125 by changing all instances of the text "restricted" > (case > >> > insensitive) to read "regulated", preserving the capitalization of the > >> first > >> > letter. > >> > > >> > For the avoidance of doubt, all regulations existing under the old > system > >> > continue to so under the new system, and if they would not otherwise > do > >> so, > >> > new regulations are created with as similar properties as possible > >> > to replace them. > >> > > >> > ////////////////////////////////////////////////////////////////////// > >> > >> > >> > >> -- > >> From V.J. Rada > >> > > > > -- > From V.J. Rada >