I'd love to hear your thoughts and opinions on this proto Proposal text.
The Xs are just placeholders. I believe that a big Pro to this is how it
should ensure fair payment to officers (with some tinkering with the
numbers and values) even if there is no real economy going on, but a Con is
how it adds more bureaucracy.

/*This intends to standardize officer rewards, as well as give Officers
choice in how they want to be recompensated, so that they can be paid in
something that they actually value. For example, some Officers may value
higher voting strength, but others might just not care as much about that
and would prefer something else instead in order to feel rewarded. This
also would help ensure that Officers continue being paid even if there is
no clear economic scheme for the game, or even some kind of crisis, by
giving them the option to take placeholder tokens that can be exchanged for
benefits later on. Although there is a limit to how many tokens you can
save up to prevent stockpiling problems, problems such as situations where
the presence of a stockpile of tokens is leveraged (without spending them)
rather than spending the tokens themselves. The Special Privilege thing is
intended to recognize that some Officers have special, unique actions that
others just don't get to have and that these should be seen as a sort of
reward/payment for holding the Office as well (the Gray Ribbon is an
obvious one, the Assessor's unique ability to resolve Proposals - which are
central to any nomic - is circumstantially extremely powerful, etc)*/

Create a new rule called "Human Resources" at power X with the following
content:

If an Officer has held eir Office for more than 30 days, that Officer is a
Professional. Officers with a Special Privilege are the following: Tailor,
Prime Minister, Assessor, Arbitor.

Labor Tokens are a fixed asset, tracked by the (ADoP?). Professionals CAN
by announcement gain once per month an amount of Labor Tokens equal to the
complexity of eir Office times ten, with that amount being affected
multiplicatively by the following:
- x0.85 if the Office has a Special Privilege
- x1.5 if the Officer hasn't committed any Monthly or Weekly Tardiness
crimes since they last gained Labor Tokens or became the current holder of
their Office.
If a certain Labor Token has existed for more than 2 months, any player CAN
destroy it by announcement and are ENCOURAGED to.

If, for some reason, Officers cannot be reasonably retributed in Labor
Tokens, players are ENCOURAGED to propose ways to amend it so that they are.

Labor Tokens can be spent by announcement for the following benefits:
- "Voting Strength", for 10 Labor Tokens: The Officer gains 1 Voting
Strength for the next 30 days.
- "Blot Removal", for X Labor Tokens: The Officer, upon purchasing this
benefit, also expunges X blots from a person.
- "Subgame benefit X", for X Labor Tokens: You gain X Gold, X Men-At-Arms
and X Large Burritos.
- etc

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