that will actually rock.
I'd like both myself.
I'd also like the option mathew of choosing in the game what you
would have run as your main mod.
I think I'd have the sp version running when I started quake normally.
The reason is I suck on the origional of quake.
Maybe I have been spoilt.
When I hit lava I am using my saber for a shield, and I try, to if
successfull fly my jetpack around.
Has anyone mannaged to beat e1m7?
I always get hit buy an unseen enemy with plenty of grenades, I even
ran in co mode and had hundreds of bots battling it out.
Oh and modgirl in the next version could we please have the bots able
to use other weapons?
I'd like to have a saberfight with a bot.
Although bots will use the blaster I've never seen them use other
weapons like telegrenades, sabers, hooks or other things like pistol or sniper.
They seem to always use single shotguns or grenades or rockets.
So in modded quake I always have the advantage.
Also for some reason both on tbrn and here I can't pickup weapons or
amo and know about it even when I have allowed to pick up stuff.
At 09:24 AM 7/25/2006, you wrote:
Wow, first off, just let me say thank you
to you guys for your compliments! You so rock! I've said this
before, and that is that I'm really glad that you all love the mods
like you do. I enjoy creating them even more, because of
that. <smile> So thanks a bunch!!!
The new release of JQ should be out in a few days and I'm
planning to have it run in parallel with other releases just to let
you know. This way you can also install both the single player and
dm versions as well, if you choose.
RE: future development of agrip; I've said this before as well,
<smile> and that is to say that I think that Quake 3 would be a
really good next step for this, even though it's still not
current. It's certainly current enough to make a good impression on people.
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