On 2026. június 26., péntek 22:40:58 közép-európai nyári idő Alex Deucher 
wrote:
> This is needed to allocate occlusion counters across
> both gfx pipes.
> 
> Fixes: b7a1a0ef12b8 ("drm/amd/amdgpu: add pipe1 hardware support")
> Signed-off-by: Alex Deucher <[email protected]>
> ---
>  drivers/gpu/drm/amd/amdgpu/gfx_v10_0.c | 3 +++
>  1 file changed, 3 insertions(+)
> 
> diff --git a/drivers/gpu/drm/amd/amdgpu/gfx_v10_0.c
> b/drivers/gpu/drm/amd/amdgpu/gfx_v10_0.c index d72ecf5dab09e..6ff7a8a700939
> 100644
> --- a/drivers/gpu/drm/amd/amdgpu/gfx_v10_0.c
> +++ b/drivers/gpu/drm/amd/amdgpu/gfx_v10_0.c
> @@ -5352,6 +5352,9 @@ static void gfx_v10_0_constants_init(struct
> amdgpu_device *adev) gfx_v10_0_get_tcc_info(adev);
>       adev->gfx.config.pa_sc_tile_steering_override =
>               gfx_v10_0_init_pa_sc_tile_steering_override(adev);
> +     /* program DB_RING_CONTROL for multiple GFX pipes */
> +     WREG32_FIELD15(GC, 0, DB_RING_CONTROL, COUNTER_CONTROL,
> +                    (adev->gfx.me.num_pipe_per_me > 1) ? 0 : 1);

Hi Alex,

Why do you set this to zero when the number of pipes is more than 1?
Wouldn't it need to be the other way around and set to the number of pipes (or 
number of rings)?

Thanks,
Timur

> 
>       /* XXX SH_MEM regs */
>       /* where to put LDS, scratch, GPUVM in FSA64 space */




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