Dude.  Like I said.  Your application is going to be successful.  I am a
little surprised you didn't get in to the top 50.  I still think it will be
on every Android phone owned by a golfer.

On Sun, May 11, 2008 at 5:56 PM, finnk <[EMAIL PROTECTED]> wrote:

>
> First, man I hate the term post-mortem, especially after reading the
> wiki http://en.wiktionary.org/wiki/post_mortem definition: "Any
> investigation after something considered unsuccessful, especially used
> of meetings and bridge games."  So since I am not ready to concede
> defeat (for TeeDroid as a product, not ADC), I will think of this as a
> post adc examination.
>
> So TeeDroid did not make the 50 round 1 finals.  I was admittedly very
> upset when I got the email from Google, I hate loosing as much as the
> next person.  However, I picked up the pieces and have moved past this
> obstacle.  Would I have loved to win, sure, does it mean defeat that I
> did not, no!
>
> Writing golf software is something I have been doing off and on for
> years as a hobby.  There have been many incarnations and ideas,
> countless re-writes, and until now no actual product at the end.
>
> The Android Developer Challenge gave me one very important thing,
> outside motivating factor.  Sure I realized it would be hard to win
> from the outset, but the ease of development, relatively stable SDK,
> decent documentation, good tools, and the community made it easy to
> continue.  For that I would like to thank all the people at Google,
> anddev.org, and all who contributed by posting on the developers
> board.
>
> So what now seems like countless months ago (in January) I downloaded
> the SDK, played around with it for a couple of days, and realized that
> it was well suited to making my idea come to fruition.  At that point
> I started brainstorming features and doing rough design.  After a
> couple of months of working evenings and weekends I had a working
> product.  I then decided to take the plunge and work on TeeDroid full
> time.  I left my day job, started my own company, and got to work.
> Several things motivated me to do this, mostly it was "I needed to
> work on the product full time to do it justice".  I am happy the way
> it turned out.
>
> TeeDroid has 3 components, mobile application, the webservice backend,
> and the web site.  The first two components were developed in step and
> the web site was built after the April 14th deadline.
>
> I did quite a bit of planning during this process.  Not just specific
> to the software or design but what to do if the ADC does not turn out
> the way I had hoped.  Personally I think considering it ahead of time
> made it easier to accept and move on.
>
> The goal was to be able to showcase an application that would be as
> complete and useful to the the average golfer right now.  Being a golf
> application (and a golfer myself) it was easy to find people willing
> to sign an NDA and give me feedback on the application.  Based on this
> input and the time available I prioritized the features.  I got all
> the must haves into the submission and even added a couple that were
> in the "cool to have" category.
>
> I spent quite a bit of time on the documentation for the project.  The
> reason being that I showed the product to some non-golfer friends of
> mine and got blank stares in response.  The resulting document was a
> 14 page pdf file (1.5 spacing and the in application menu icon
> images).  There was a brief overview section at the beginning, future
> development, a quick start guide, and detailed description of each of
> the features.  I did make the misstake of not having the quick start
> guide as the very first item, or perhaps after a very brief
> description, most important information first.
>
> I also made the misstake of not letting the judge go directly to "play
> a round of golf".  If he/she was impressed at that point then perhap
> they would have spent more time.  I base this on the server logs (I am
> only assuming here that I made it to phase 2 since I had a total of 12
> judges look at the application, 4 for phase 1, 8 for phase 2).  In
> phase 2, a couple of the judges spent a significant amount of time in
> the application, playing with some of the extended features.  Most
> actually went so far as to tee up a golf ball and hit a stroke.  One
> judge quit after attempting to create a new account with the same
> username that another judge had already registered, even though a
> "username already registered was clearly displayed".  Another
> misstake, I should have completely bypassed registration and just
> assigned a user account, really is the judge going to come back?  Does
> he/she need to know the username or password?
>
> I had lots of issues with the LBS system.  Once you started a Mock LBS
> provider (using kml) it would start traveling along the part, no
> pausing, no control.  Using the existing LBS system as a template I
> wrote a completely new system that had the features I needed: pause/
> resume, segmented paths (1 per hole on golf course).  Using google
> earth I created a set of tracks for 5 golf courses, ran it through my
> preprocessor which broke them down into per hole segments and loaded
> them into the /res/xml directory.  I wrote a threaded provider that
> could be passed the course id and then play back corresponding tracks,
> hooked it into the interface so that when the user switched to a hole,
> the lbs provider would reset to the start.  This made it very easy for
> me to demo to people so even though it cost some time, it was useful.
> However, as far as the competition goes, only 3 of 12 judges seem to
> have gotten there.  Perhaps time would have been better spent on
> something else.
>
> Since I was already mucking around inside the LBS system I wrote a
> quick pass through for bluetooth GPS.  It was actually quite simple
> (couple of hours, lots of resources online), and let me go out and
> field test the application.  It was very gratifying to actually use it
> on the golf course, and gave me insight into several issues.  The
> interface has to be brutally simple for 3 reasons:
>
> 1) The rest of the group does not want you to slow them down entering
> results.
>
> 2) The product cannot be a distraction from the actual purpose to play
> golf.
>
> 3) The interface has to be high contrast or it is really hard to see
> outdoors.  Or you have to turn up the brightness so high that your
> battery will DIE before a 4.5+ hour round of golf is over.
>
> This lead me to rewrite several sections, simplifying the interface.
> Adding predictions to what the user would want to do and preselecting
> that options but still letting the user make the decision.  And moving
> away from a graphically/color intensive interface.  Not sure this was
> the right decision for the competition but the feedback from golfer
> was positive.  Here I blame the judges for not considering how the
> application would be used, no golfer is going to use a complicated
> hard to see interface, that is why the road is littered with countless
> failed application in the golf space.
>
> I wrote a complete system.  Meaning the webservice is completely
> functional.  For the competition time might have been better spent
> mocking it out as the judges would not have been able to tell the
> difference.  But for the future, I already have a functional server
> backend that can be used for other platforms as well as Android.
>
> The UI framework was also complex to work with.  At times clicking a
> specific button would make a table layout completely break down, stop
> spanning columns, or wrap oddly.  A lot of activities had more than
> just a few revisions in the layout xml.  I completely agree with
> Michael Johnston from DUO that visual UI tool would have been very
> handy.  Especially once I started down the road of supporting multiple
> resolutions (before I found out that judges would be using the default
> one), the managing of a large number of layout files became quite a
> chore.  I am sure they will add this in future versions of the SDK.
>
> All in all the experience was very good.  Yes I did not win, but I
> learned a lot of things.  Both about myself and about Android.  I will
> absolutely support the Android platform once phones are out.  It will
> enable one of the more advanced incarnations of TeeDroid.
>
> Thank you,
>
> Finn
> http://www.teedroid.com
> >
>

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