This is why performance emulation requires:

1. The emulator to run on a system much faster than the real device.
2. Instrumentation to control timing.

I was just looking for a rough estimate like say a Centrino Duo 1.7
Ghz with 1 Gig.

On Aug 20, 7:20 pm, "Jeff Hamilton" <[EMAIL PROTECTED]> wrote:
> It's hard to make such statements about a certain PC emulating a
> certain level of phone. There are a lot more factors at play than pure
> CPU clock speed when determining end user performance. Things like the
> memory bus speed, the speed of flash, cache sizes, cache replacement
> algorithms, adjustable clock rates, etc. Many of those factors are not
> emulated, so it's not really possible to make comparisons from the
> emulator to any given non-emulated hardware.
>
> -Jeff
>
> On Wed, Aug 20, 2008 at 1:50 AM, hanni <[EMAIL PROTECTED]> wrote:
>
> > I think what people are looking for is some rough estimate to the
> > correlation between the speed of the emulator and the speed of the
> > phone.
>
> > Such as, a 1 GHz CPU in the emulator would roughly equal a 100 MHz CPU
> > in the phone, for most loops or calculations. (Just an example, i
> > don't know.)
>
> > On 20 Aug, 06:58, "Justin (Google Employee)" <[EMAIL PROTECTED]> wrote:
> >> > Could someone give us the PC hardware of something that is running it
> >> > the same speed as the real phone?
>
> >> There is no "the phone". Android is designed to run on a variety of
> >> hardware and we expect it will run on many hardware configurations.
> >> Therefore the statement "running it the same speed as the real phone"
> >> doesn't make sense.
>
> >> Cheers,
> >> Justin
> >> Android Team @ Google
>
> >> On Aug 19, 8:40 pm, tberthel <[EMAIL PROTECTED]> wrote:
>
> >> > Could someone give us the PC hardware of something that is running it
> >> > the same speed as the real phone?
>
> >> > When will the PC not determine the performance as much? I assume they
> >> > could provide a sleep timer to provide semi accurate performance to a
> >> > phone with a profile until instrumentation is added for performance
> >> > control? WTK uses some kind of instrumentation to do this.
>
> >> > On Aug 19, 9:44 pm, hackbod <[EMAIL PROTECTED]> wrote:
>
> >> > > On Aug 19, 6:54 pm, tberthel <[EMAIL PROTECTED]> wrote:
>
> >> > > > Are the first phones going to be this fast?
>
> >> > > The spend of the emulator depends entirely on the PC you are running
> >> > > it on, so there is no way to correlate whatever speed you see with the
> >> > > speed on an actual device.  (And that is ignoring other aspects like
> >> > > there being no graphics hardware acceleration in the emulator.)- Dölj 
> >> > > citerad text -
>
> >> - Visa citerad text -
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