On Aug 4, 9:06 pm, Shane Isbell <[email protected]> wrote:
> You really need at least two devices for testing. High-end 2.1+ devices and
> a pre-2.0 device. I find that the emulator does a good job of matching
> pre-2.0 device behavior but you can get really burned trusting the emulator
> to behave the same for the later devices. I've found differences between the
> emulator and the device, in everything from NPE's being thrown on the device
> to completely different layouts in the UI.

This pretty much matches my experience. The more devices, the merrier,
but two seems a decently reasonable setup.  Considerably more devices
are needed for more advanced work that relies heavily on sensors, use
camera preview, and, thoughest of them all, need to maintain a
constant FPS rate to deliver a reasonable user experience.

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