What about Tegra 2 based phones that run Android 2.x?

That's about half the number of pixels compared to the Xoom. Is their rendering performance acceptable? Specifically, in 2d games, UI animations?

-- Kostya

28.03.2011 9:58, Dianne Hackborn пишет:
(Some background -- the number of pixels on the screens of the devices Android runs on has generally been growing significantly faster than the CPU and bus speeds. This has made the limitations of software rendering increasingly noticeable. The Tegra 2 tablets are basically the point where this came to a head, and required that the 2d drawing API be hardware accelerated in order to get acceptable performance.)


--
Kostya Vasilyev -- http://kmansoft.wordpress.com

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