Most likely, you need to add targetSdk="4" (or greater) to the manifest.
http://developer.android.com/guide/practices/screens-support-1.5.html#strategies -- Kostya 28.06.2011 17:11, Raghav Sood пишет:
Hi all, I am building a game. I am using Jason's Amazed as the base for this. In my game you have multiple batches of 10 levels, each 'themed' in a different way. As of now my game is more or less a copy paste of Jason's. I just added a screen orientation portrait statement, changed the level layouts. The problem is that now the screen won't resize in some cases. For example on Optimus P500 it occupies the entire screen but on my friends Dell XCD35 it occupies around one third. Does anyone know what could be causing this, and if so, is there any solution for this? I am reasonably sure that it is possible as Jason's market apk seems to resize fine on both devices. My app: https://market.android.com/details?id=com.raghavsood.balance Jason's app: https://market.android.com/details?id=com.example.amazed The code I checked out: http://code.google.com/p/apps-for-android/source/browse/#svn/trunk/Amazed Please help Thanks
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