On Tue, Jun 28, 2011 at 2:11 PM, Raghav Sood <raghavs...@gmail.com> wrote:
> Hi all,
>
> I am building a game. I am using Jason's Amazed as the base for this.
> In my game you have multiple batches of 10 levels, each 'themed' in a
> different way.
>
> As of now my game is more or less a copy paste of Jason's. I just
> added a screen orientation portrait statement, changed the level
> layouts.
>
> The problem is that now the screen won't resize in some cases. For
> example on  Optimus P500 it occupies the entire screen but on my
> friends Dell XCD35 it occupies around one third. Does anyone know what
> could be causing this, and if so, is there any solution for this? I am
> reasonably sure that it is possible as Jason's market apk seems to
> resize fine on both devices.


Raghav,

I think the problem is in the copy -> paste -> modify_a_little
development that you did.
As Kostya noted you need to do more than just add orientation statement.
Both devices that you listed sport very different screens.

Looking at the original game, it requires Android 1.0, while yours needs 2.1.
Looking at permissions, original requires none, while yours adds quite a few...
Looking at the .apk size, yours is 10times the original, so clearly
you added a bit more than just orientation statement.

hm...
-- 
Daniel Drozdzewski

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