Thank you for your reply. The RockPlayer gives you the option of
choosing either the Hardware or Software Decoding mode. The Software
Decoding mode I am pretty sure does what you are saying, uses the
FFMPEG package to decode the frames. Does the hardware decoding mode
of RockPlayer also use FFMPEG? The question I have is the inbuilt
MediaPlayer and VideoView classes of Android use the inbuilt hardware
decoder of the device. Is the Hardware Decoding mode of RockPlayer
doing something similar?

A thought process along the same lines is if it possible to use the
hardware decoder of the device programmatically through some means?

Thank you,
B.Arunkumar

On Sep 2, 8:33 pm, Drezden <mmjohns...@gmail.com> wrote:
> I believe they're using a customized build of FFMpeg that gets
> accessed through the NDK.  FFMpeg has the ability to do a lot of
> manipulation with video, audio, and images.
>
> On Sep 2, 9:15 am, "B.Arunkumar" <awsnetworkrecor...@gmail.com> wrote:
>
> > Hi,
>
> >      Would somebody be able to guide me on howRockPlayer/MoboPlayer
> > does the hardware decoding of image frames?
>
> > Thank you,
> > B.Arunkumar
>
>

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