On Sun, Dec 4, 2011 at 1:23 AM, Saied <saie...@gmail.com> wrote:
>
> fIn =  (FileInputStream) this.createPackageContext(packageName,
> 0).getResources().getAssets().open("asset_text.txt");
>
> this did not work.
>
> What's a trick to reading an asset file of a different package?

Do tell us the actual error/stacktrace, but this is probably impossible.
Assets are not actual files, stored in the app's directory, and
I don't think there is no way to set permissions or read them
from another application. If you need to share files copy/extract
them to the SD card (external storage), or just spend some time
on writing an ContentProvider.

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