YuviDroid, confirmed your bug, happens on the BitmapDrawable constructor, the DENSITY_DEFAULT is being used which is medium density.
On Feb 29, 11:48 am, Efi Merdler-Kravitz <efi.merd...@gmail.com> wrote: > I think that medium density is being used by default. The only way I > found to "bypass" it is by using explicit width and height in the xml > layout, e.g. > <ImageView > android:id="@+id/imageView1" > android:layout_width="480px" > android:layout_height="200px" /> > > other, better ideas are welcomed. > > On Feb 23, 7:28 pm, YuviDroid <yuvidr...@gmail.com> wrote: > > > > > > > > > I think I found the problem...and it looks like it's an Android bug. > > Drawable.createFromStream() doesn't take as parameter a Resources object, > > and later it calls Drawable.createFromResourceStream() passing 'null' as > > the Resources parameter. > > From my understanding the resources are then used to ensure that the > > drawable will set its target density correctly, but by being 'null' some > > default density is used. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en