I can see there is already an open bug -  
http://code.google.com/p/android/issues/detail?id=22590 you are more than 
welcomed to star it.

On Thursday, March 1, 2012 12:27:56 PM UTC+2, Efi Merdler-Kravitz wrote:
>
> YuviDroid, confirmed your bug, happens on the BitmapDrawable 
> constructor, the DENSITY_DEFAULT is being used which is medium 
> density. 
>
> On Feb 29, 11:48 am, Efi Merdler-Kravitz <efi.merd...@gmail.com> 
> wrote: 
> > I think that medium density is being used by default. The only way I 
> > found to "bypass" it is by using explicit width and height in the xml 
> > layout, e.g. 
> > <ImageView 
> >         android:id="@+id/imageView1" 
> >         android:layout_width="480px" 
> >         android:layout_height="200px" /> 
> > 
> > other, better ideas are welcomed. 
> > 
> > On Feb 23, 7:28 pm, YuviDroid <yuvidr...@gmail.com> wrote: 
> > 
> > 
> > 
> > 
> > 
> > 
> > 
> > > I think I found the problem...and it looks like it's an Android bug. 
> > > Drawable.createFromStream() doesn't take as parameter a Resources 
> object, 
> > > and later it calls Drawable.createFromResourceStream() passing 'null' 
> as 
> > > the Resources parameter. 
> > > From my understanding the resources are then used to ensure that the 
> > > drawable will set its target density correctly, but by being 'null' 
> some 
> > > default density is used.

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