even on their settings page they call it "Vibration" :-) http://www.deepdroid.com
On Feb 27, 9:35 pm, Jason Van Anden <jason.van.an...@gmail.com> wrote: > Very interesting ... somehow I overlooked the pattern variable ... I will > play with this and report back. > > i++ > > On Fri, Feb 27, 2009 at 11:39 AM, Paper Coder <paperga...@gmail.com> wrote: > > Ahhhh, I missed that. Guess I'll be busy clicking each and every > > permission when I go to download something from now on... > > > On Fri, Feb 27, 2009 at 11:35 PM, Stoyan Damov > > <stoyan.da...@gmail.com>wrote: > > >> Download Labyrinth, click it and you'll see its required permissions - > >> Hardware control, control vibrator is listed (but you have to click on > >> "Show all"). > > >> On Fri, Feb 27, 2009 at 6:32 PM, Paper Coder <paperga...@gmail.com> > >> wrote: > >> > I haven't yet posted an app yet, as I'm still sorting out a Google > >> checkout > >> > problem. I can't comment if a posted app would display all the > >> permissions > >> > required. > > >> > But I would think it would list all the permissions required - maybe I'm > >> > wrong? > > >> > I could figure out the pattern easy enough, just experiment with time > >> > lengths. > > >> > On Fri, Feb 27, 2009 at 11:22 PM, Stoyan Damov <stoyan.da...@gmail.com> > >> > wrote: > > >> >> Surely Labyrinth (Lite - I don't have access to paid apps) requires > >> >> Hardware controls/control vibrator. This permission is not that > >> >> important so it's not listed in "yellow" color (I don't know what > >> >> color is that). I can feel that it vibrates, just don't have any idea > >> >> what pattern the guy's using. > > >> >> Cheers > > >> >> On Fri, Feb 27, 2009 at 5:27 PM, Jason Van Anden > >> >> <jason.van.an...@gmail.com> wrote: > >> >> > It also seems to me that the thump happens relative to where the ball > >> >> > hits, > >> >> > at least based upon the side of the phone relative to the wall that > >> was > >> >> > hit > >> >> > (then again this could be my mind could be playing tricks on me). > > >> >> > Glad you noticed that no permission for this feature is asked for. > > >> >> > So ... anyone have any idea how this is done? > > >> >> > i++ > > >> >> > On Thu, Feb 26, 2009 at 11:18 PM, madcoder <paperga...@gmail.com> > >> wrote: > > >> >> >> I believe your on to something here. > > >> >> >> The Labyrinth Lite version doesn't ask for permission for vibrate, > >> >> >> only internet access and system tools - prevent sleep. So where is > >> >> >> the vibration coming from? Also, it seems the harder the ball hits, > >> >> >> the stronger the (mini-)vibration. > > >> >> >> I would like to know what triggers this as well. > > >> >> >> On Feb 26, 11:50 pm, Jason Van Anden <jason.van.an...@gmail.com> > >> >> >> wrote: > >> >> >> > Thank you for answering. I took some of the griping personally > >> about > >> >> >> > "why don't people take the minute to find ..." and/or choose the > >> >> >> > right > >> >> >> > forum. In this situation I do not know the syntax so its hard to > >> >> >> > find > >> >> >> > the info. > > >> >> >> > That being said ... something physical actually does occur. Its > >> the > >> >> >> > same thing that happens when you long click on a desktop icon to > >> >> >> > indicate its selected on the G1. It reminds me of the old video > >> game > >> >> >> > Q*bert. I tried a short vibration but its definitely not the > >> same. > > >> >> >> > Feedback super appreciated. > > >> >> >> > i++ > > >> >> >> > On Thu, Feb 26, 2009 at 11:44 AM, Stoyan Damov > >> >> >> > <stoyan.da...@gmail.com> > >> >> >> > wrote: > > >> >> >> > > I think it's simply a sound effect - perhaps the phone vibrates > >> as > >> >> >> > > well, can't remember - haven't played Labyrinth for a while. > > >> >> >> > > On Thu, Feb 26, 2009 at 4:53 PM, robotissues > >> >> >> > > <jason.van.an...@gmail.com> wrote: > > >> >> >> > >> Can someone clue me in on the name of the intent that triggers > >> the > >> >> >> > >> haptic feedback when the user selects icons on the desktop, or > >> >> >> > >> when > >> >> >> > >> in > >> >> >> > >> Labyrinth the ball hits the wall. I thought it was vibrate ... > >> >> >> > >> but > >> >> >> > >> after playing with Labyrinth I am sure there is something else. > >> In > >> >> >> > >> Labyrinth it feels as if the thump occurs relative to where the > >> >> >> > >> ball > >> >> >> > >> hits (but I am not sure if this is really the case or I am > >> >> >> > >> imagining > >> >> >> > >> it). > > >> >> >> > >> I asked about this before and thought I had figured it out > >> myself > >> >> >> > >> (thought it might be a short burst of vibrate) ... but > >> apparently > >> >> >> > >> not. > > >> >> >> > >> Thank You, > >> >> >> > >> i++ --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. 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