even on their settings page they call it "Vibration" :-)

http://www.deepdroid.com


On Feb 27, 9:35 pm, Jason Van Anden <jason.van.an...@gmail.com> wrote:
> Very interesting ... somehow I overlooked the pattern variable ... I will
> play with this and report back.
>
> i++
>
> On Fri, Feb 27, 2009 at 11:39 AM, Paper Coder <paperga...@gmail.com> wrote:
> > Ahhhh, I missed that.  Guess I'll be busy clicking each and every
> > permission when I go to download something from now on...
>
> > On Fri, Feb 27, 2009 at 11:35 PM, Stoyan Damov 
> > <stoyan.da...@gmail.com>wrote:
>
> >> Download Labyrinth, click it and you'll see its required permissions -
> >> Hardware control, control vibrator is listed (but you have to click on
> >> "Show all").
>
> >> On Fri, Feb 27, 2009 at 6:32 PM, Paper Coder <paperga...@gmail.com>
> >> wrote:
> >> > I haven't yet posted an app yet, as I'm still sorting out a Google
> >> checkout
> >> > problem.  I can't comment if a posted app would display all the
> >> permissions
> >> > required.
>
> >> > But I would think it would list all the permissions required - maybe I'm
> >> > wrong?
>
> >> > I could figure out the pattern easy enough, just experiment with time
> >> > lengths.
>
> >> > On Fri, Feb 27, 2009 at 11:22 PM, Stoyan Damov <stoyan.da...@gmail.com>
> >> > wrote:
>
> >> >> Surely Labyrinth (Lite - I don't have access to paid apps) requires
> >> >> Hardware controls/control vibrator. This permission is not that
> >> >> important so it's not listed in "yellow" color (I don't know what
> >> >> color is that). I can feel that it vibrates, just don't have any idea
> >> >> what pattern the guy's using.
>
> >> >> Cheers
>
> >> >> On Fri, Feb 27, 2009 at 5:27 PM, Jason Van Anden
> >> >> <jason.van.an...@gmail.com> wrote:
> >> >> > It also seems to me that the thump happens relative to where the ball
> >> >> > hits,
> >> >> > at least based upon the side of the phone relative to the wall that
> >> was
> >> >> > hit
> >> >> > (then again this could be my mind could be playing tricks on me).
>
> >> >> > Glad you noticed that no permission for this feature is asked for.
>
> >> >> > So ... anyone have any idea how this is done?
>
> >> >> > i++
>
> >> >> > On Thu, Feb 26, 2009 at 11:18 PM, madcoder <paperga...@gmail.com>
> >> wrote:
>
> >> >> >> I believe your on to something here.
>
> >> >> >> The Labyrinth Lite version doesn't ask for permission for vibrate,
> >> >> >> only internet access and system tools - prevent sleep.  So where is
> >> >> >> the vibration coming from?  Also, it seems the harder the ball hits,
> >> >> >> the stronger the (mini-)vibration.
>
> >> >> >> I would like to know what triggers this as well.
>
> >> >> >> On Feb 26, 11:50 pm, Jason Van Anden <jason.van.an...@gmail.com>
> >> >> >> wrote:
> >> >> >> > Thank you for answering.  I took some of the griping personally
> >> about
> >> >> >> > "why don't people take the minute to find ..." and/or choose the
> >> >> >> > right
> >> >> >> > forum.  In this situation I do not know the syntax so its hard to
> >> >> >> > find
> >> >> >> > the info.
>
> >> >> >> > That being said ... something physical actually does occur.  Its
> >> the
> >> >> >> > same thing that happens when you long click on a desktop icon to
> >> >> >> > indicate its selected on the G1.  It reminds me of the old video
> >> game
> >> >> >> > Q*bert.  I tried a short vibration but its definitely not the
> >> same.
>
> >> >> >> > Feedback super appreciated.
>
> >> >> >> > i++
>
> >> >> >> > On Thu, Feb 26, 2009 at 11:44 AM, Stoyan Damov
> >> >> >> > <stoyan.da...@gmail.com>
> >> >> >> > wrote:
>
> >> >> >> > > I think it's simply a sound effect - perhaps the phone vibrates
> >> as
> >> >> >> > > well, can't remember - haven't played Labyrinth for a while.
>
> >> >> >> > > On Thu, Feb 26, 2009 at 4:53 PM, robotissues
> >> >> >> > > <jason.van.an...@gmail.com> wrote:
>
> >> >> >> > >> Can someone clue me in on the name of the intent that triggers
> >> the
> >> >> >> > >> haptic feedback when the user selects icons on the desktop, or
> >> >> >> > >> when
> >> >> >> > >> in
> >> >> >> > >> Labyrinth the ball hits the wall.  I thought it was vibrate ...
> >> >> >> > >> but
> >> >> >> > >> after playing with Labyrinth I am sure there is something else.
> >> In
> >> >> >> > >> Labyrinth it feels as if the thump occurs relative to where the
> >> >> >> > >> ball
> >> >> >> > >> hits (but I am not sure if this is really the case or I am
> >> >> >> > >> imagining
> >> >> >> > >> it).
>
> >> >> >> > >> I asked about this before and thought I had figured it out
> >> myself
> >> >> >> > >> (thought it might be a short burst of vibrate) ... but
> >> apparently
> >> >> >> > >> not.
>
> >> >> >> > >> Thank You,
> >> >> >> > >> i++
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