Aha, maybe I wasn't clear enough. I very well understand that Android runs Dalvik, and not Java bytecode, and from what I read on the net, this was done to avoid some licensing issues/arguments with Sun.
Here I'll put my question as bluntly as possible: If Google were not forced by Sun because of WHATEVER to NOT run java bytecode on the Android, would it be WAY WAY faster for games, apps, and the Android stack on top of Linux, which is also a Dalvik bytecode, because of the java hardware acceleration? If the answer is yes, I then expect to hear what was that Google couldn't agree on with Sun (although I don't expect to hear that from Google Android engineers, but like I've said many times, Google is f...@#ing DEAF, and you, Android engineers, are the only people who actually listen to us)? I'm also interested to understand whether Google is planning to team with hardware manufacturers (such as Qualcomm) and help them build Dalvik hardware acceleration into future devices, so that Android becomes faster and better? Thanks! On Tue, Mar 31, 2009 at 10:33 PM, Romain Guy <romain...@google.com> wrote: > > It doesn't matter whether there's a chip with Java hardware > acceleration in the G1 because Android does not use Java bytecode, but > Dalvik bytecode. > > -- > Romain Guy > Android framework engineer > romain...@android.com > > Note: please don't send private questions to me, as I don't have time > to provide private support. All such questions should be posted on > public forums, where I and others can see and answer them > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---