"You can never patent abstract ideas. Game ideas cannot be patented"

OK, so we've established you're not a patent lawyer... :)
My favorite patent is the one for swinging sideways on a swing, which
IMO illustrates you can patent pretty much anything.


On Mon, Apr 13, 2009 at 10:44 AM, Ikon <ayanafr...@gmail.com> wrote:
>
> Your contention that "grown up operating systems" should not allow you
> to copy ideas is totally unfounded.  You can never patent abstracty
> ideas. Game ideas cannot be patented.  Whether they should be is a
> different discussion.  You can go right and now, and make a game on
> Windows with a story very similar to fallout, and write all your own
> code, and use all your own graphics/sound assets and you will not be
> infringing on that IP in any way.  A company may come and try to sue
> you, but that has no relevance to a maturity of an operating system.
>
> On Apr 13, 10:43 am, Sundog <sunns...@gmail.com> wrote:
>> Anyone who is surprised by this must be very, very new to the
>> programming game. I've been waiting for this since the store opened.
>>
>> IMHO, to the extent that the Android community becomes a proxy for
>> those that think All Ideas Should Be Free And Stealable, that is the
>> extent to which Android will never be a real grown-up operating
>> system.
>>
>> On Apr 7, 8:43 am, "tasos.klei...@gmail.com" <tasos.klei...@gmail.com>
>> wrote:
>>
>> > On Saturday April 4th, I received a message from google saying that my
>> > game "Robotic Space Rock" was pulled from the android market after a
>> > request made by a legal firm representing an entity known as Tetris
>> > Company. My application was removed from the android market together
>> > with Blocks, Cubik, Net Tetris, Netblocks and Tetroid (6 apps in
>> > total) under claim that it violates the DMCA and more specifically
>> > trademarks and copyrighted material owned by the Tetris Company.
>> > However, none of the trademarks or copyrighted material (music,
>> > graphics and sound effects) are present in my game. Sound effects and
>> > music were created by me specifically for the game. There is no
>> > reference to the word tetris in the game. Additionally, all the game
>> > code, graphics and sound effects  were created by me and published on
>> > the code sitehttp://code.google.com/p/monolithandroid
>>
>> > Additionally, I am not aware of a software patent covering the game
>> > mechanics of Tetris, so I cannot see how I could violate something
>> > that is not protected by a software patent. Also, even if the game was
>> > protected by a patent, the patent would have expired, since the
>> > original game, Tetris, was created 23 years ago. However game
>> > mechanics cannot be covered by patents.
>>
>> > I would also like to point out that my game is available completely
>> > free of charge to every user of the android market.
>>
>> > I wrote those concerns to Google and I sent an email to the EFF. The
>> > bottom line is that for my application to be restored on the android
>> > market, I have to send a DMCA counter-notification. And then the
>> > Tetris Company can sue and take the case to Court.
>>
>> > When games were pulled from the iPhone App store, they blamed apple,
>> > but it is not hard to see that behind application removals we can find
>> > companies like the Tetris Company, that demand application removals
>> > claiming copyright infringement and trademarks. However, it is not
>> > easy to battle these companies as individual developers. I, for
>> > example, am a Greek citizen living in Greece, so it is difficult for
>> > me to file a counter-notification, because then the Tetris company
>> > will probably sue me and I will have to defend my case in court. Why
>> > should I bother? Am I making money out of the game? No! But even if I
>> > did you can see how easy it is for corporations to neutralize
>> > developers like that. I think that something should be done.
>> > Independent developers should get together to battle against such
>> > misuse of the law by corporations.
>> > And to those that want more facts, you can find more details on my
>> > blog:http://tkcodesharing.blogspot.com
> >
>

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