Hi, I want to try any physics engine for 2D and 3D in Android. So far I have learnt that JBullet and JBox2d can be used, and JBox2d is a better one among them. But there in not much available documentation available and it even uses some concepts which are not supported by Android like Applets.Even some posts in various forums suggested that there are still no ideal physics engines available for Android. Are there any plans for implementing specific physics engines for Android? Can OpenGL be used for these ?
Help me out in deciding which physics engine is best suitable for Android. Thanks in advance. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---