what doer your emulator hw.ramSize say?
-Dan

On Sun, Nov 8, 2009 at 6:36 PM, knavewave <knavew...@gmail.com> wrote:

> Just started testing support for multiple screen sizes via emulator,
> and noticed that I am getting these lovely 'bitmap size exceeds VM
> budget' crashes when flipping the orientation. Since all of this works
> on m G1 (my test is to do 25 quick orientation flips), I am growing
> suspicious that the additional memory needed to do 'auto-scaling' is
> the root cause.
>
> I did some digging, and found some past posts about larger screen
> devices having more memory / tweaked memory limits. When creating a
> WVGA854 device, are the higher memory requirements automatically
> reflected in the emulator or am I getting a G1 with a larger screen?
>
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