Have you considered packaging the images as assets using aapt's -A modifier?
-A additional directory in which to find raw asset files On Dec 30, 11:32 pm, Walt Armour <waltarm...@gmail.com> wrote: > We will potentially be sharing images between an android app and other > apps (gotta keep those costs down). I am attempting to find a way to > have the android app use image files that are outside of its project > directory tree (i.e. not in res/drawable). > > At the moment I'm thinking some custom work with aapt (via ant build) > is my best shot. > > I will first attempt multiple -S parameters (or multiple values for - > S) but I'm not expecting that to work. > > I will then see about two aapt runs. The first would generate the apk > from the non-project directory. The second would generate from the > project directory as normal and include (using -I) the first apk. > > Has anyone attempted something like this before? Does anyone see any > immediate problems with any of these approaches? I'm thinking there > may be some hiccup in the identifier numbering but hopefully that can > be handled. > > Worst case scenario I'll just add an ant target to manually copy the > external resources over before doing the build. I am really loathe to > do that though. Accessing the images directly when needed is much > safer. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en