Hi
I developed a game with the g1 in my mind. Now I want to support large
screen sizes but I don't want to add in the apk different images for
different screen sizes because now the apk is 3mb and when installed
trought market it became 6mb (due to protection on). If i have to
double the images to support new screens, the apk would be too heavy
(about 13mb, i think) so I'm wondering to know if scaling images at
runtime by myself (without compatibility mode) maybe the best way for
supporting larger screens. Someone tried this solution? Compatbility
mode does a great work in scaling images but it slows down drastically
the framerate (i think because the scale operation is made every time
an image is used/moved and not only once on the load of the image
itself).

Thanks
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