or is it the case that surfaceflinger knows nothing about the clickable regions on the screen. It just places the surface to the screen and when user touches the screen at a particular point then the inputreader gives the coordinates to the surface which has the focus and it does whatever it wants with the input?
On Jun 22, 11:55 am, rohit <rjl013...@gmail.com> wrote: > Please warn me if I am posting this to a wrong group. > > I want to know how is the information regarding clickable areas of the > screen stored with the screen. Like, there are many clickable areas on a > screen.When I click on any area which is not clickable then nothing > happens.The input handler somehow gets the coordinates of the area where i > touched and it sends it somewhere for processing, which says that it is not > a clickable region on the screen and it does nothing. If it was a clickable > region then it have some information stored(somehow) somwhere which tells it > what to do. How does it maintain information that if the user touches a > particular part of the screen then it has to do a particular operation? > (which has to be different for every screen) > > Thanks in advance!!! -- unsubscribe: android-porting+unsubscr...@googlegroups.com website: http://groups.google.com/group/android-porting