or is it the case that surfaceflinger knows nothing about the
clickable regions on the screen. It just places the surface to the
screen and when user touches the screen at a particular point then the
inputreader gives the coordinates to the surface which has the focus
and it does whatever it wants with the input?

On Jun 22, 11:55 am, rohit <rjl013...@gmail.com> wrote:
> Please warn me if I am posting this to a wrong group.
>
> I want to know how is the information regarding clickable areas of the
> screen stored with the screen. Like, there are many clickable areas on a
> screen.When I click on any area which is not clickable then nothing
> happens.The input handler somehow gets the coordinates of the area where i
> touched and it sends it somewhere for processing, which says that it is not
> a clickable region on the screen and it does nothing. If it was a clickable
> region then it have some information stored(somehow) somwhere which tells it
> what to do. How does it maintain information that if the user touches a
> particular part of the screen then it has to do a particular operation?
> (which has to be different for every screen)
>
> Thanks in advance!!!

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