On Monday, November 25, 2013 1:34:57 PM UTC+5:30, David wrote: > > Hi, Vishveshwar, > > I have successfully used your example to make my device boot into > launcher. > > Great!
> However, your gralloc and framebuffer code seems not work with our > driver implementation. > I get black screen and review our driver code now. > The gralloc code is same as gralloc.default in AOSP hardware/libhardware except the hack to avoid lcd tearing using the fbio_pandisplay/waitforvsync ioctls. Do update this thread whenever you find the solution for your issue. -Vishveshwar > Still thanks for your advice. Very helpful! > > Vishveshwar於 2013年11月22日星期五UTC+8下午2時44分14秒寫道: >> >> On Tuesday, November 19, 2013 12:37:01 PM UTC+5:30, David wrote: >>> >>> Thanks. >>> >>> I try to apply emulator setting. It seems the library works only in QEMU. >>> >>> I repeatedly got the following messages >>> >>> E/EGL_emulation( 1753): Failed to establish connection with the host >>> E/ ( 1753): Failed to connect to host (QemuPipeStream)!!! >>> >>> Then SurfaceFlinger crash. >>> >>> I just wonder what egl.cfg and software stack I should include in my >>> build. >>> >> >> Can you list the changes that you did? >> Also list the contents of /system/lib/egl and the contents of egl.cfg. >> >> I have the BeagleBone display working in Android by just adding the >> additional system properties I linked to above. >> >> You could clone my device configuration for Beaglebone and try with the >> resulting image. There is nothing device-specific in it. >> >> https://gitorious.org/rowboat/vishveshwars-beaglebone/commits/54efabfb87d4f8526a6c0afe9b220f213210f536<https://www.google.com/url?q=https%3A%2F%2Fgitorious.org%2Frowboat%2Fvishveshwars-beaglebone%2Fcommits%2F54efabfb87d4f8526a6c0afe9b220f213210f536&sa=D&sntz=1&usg=AFQjCNEorezRE3y7KlCV8fMSKySl43yj3Q> >> >> -Vishveshwar >> >>> >>> Vishveshwar於 2013年11月15日星期五UTC+8下午3時00分50秒寫道: >>>> >>>> On Thursday, November 14, 2013 11:37:33 AM UTC+5:30, David wrote: >>>>> >>>>> Hi, all, >>>>> >>>>> I am porting katkit to our new hardware. >>>>> >>>>> Because the graphic driver is not yet ready, I want to use >>>>> framebuffer + software openGL to boot the device. >>>>> >>>>> What should I do? I check the HWComposer.cpp, but seems its mFbDev >>>>> never filled. >>>>> >>>>> Does anyone has experience to make this work? >>>>> >>>>> Not sure about hwc, but if you do not yet have the opengl drivers, you >>>> need to force qemu emulation mode to get software opengl driver to work. >>>> >>>> You can refer to my patch for the Beaglebone device here and do >>>> something similar: >>>> >>>> https://gitorious.org/rowboat/vishveshwars-beaglebone/commit/158fef703ed888923ffbc8d0bac286b1025b5874<https://www.google.com/url?q=https%3A%2F%2Fgitorious.org%2Frowboat%2Fvishveshwars-beaglebone%2Fcommit%2F158fef703ed888923ffbc8d0bac286b1025b5874&sa=D&sntz=1&usg=AFQjCNGIC-_voD6EMhMph0T1aikzY8PgmA> >>>> >>>> -Vishveshwar >>>> >>>>> >>>>> >>>>> >>>>> >>>>> -- -- unsubscribe: android-porting+unsubscr...@googlegroups.com website: http://groups.google.com/group/android-porting --- You received this message because you are subscribed to the Google Groups "android-porting" group. To unsubscribe from this group and stop receiving emails from it, send an email to android-porting+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.