Re: UltraPower: new version!
Here's what I think about the project. I have no problem seeing it continue, as long as the developers don't corrupt the game and stay true to its spirit. I don't mind Mason not developing anymore, as he treated many of his co-developers like crap, which didn't help the game progress. Instead, it gave the impression that he is incompetent and unable to manage his server. We talk about the lack of security on that server and that's not to be underestimated. Only during the last few releases did we see any real progress in that area, encrypting passwords and requiring them to be at least eight characters long. There are a lot f complaints about his management of the game, but that was the most serious.
As far as Ultrapower being a side scroller, that doesn't really matter. DMNB 2 was recently updated to a side scrolling format and now looks and feels a lot like Project Alpha. Speaking of DMNB, why do players keep coming back to it? They come back t
o it because Danny doesn't play these childish games with his players, beta testers, and collaborators. He takes his work very seriously and makes sure his server is as secure as possible. IN short, DMNB has been everything that Ultrapower hasn't been able to be, stable and secure. So, I hope that people can learn from these past experiences and either improve on this game, or simply let it die if that's no longer possible.
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