Re: SoundRTS and the CrazyMod (update 8.3)
Hello, guys. Respecting the retaliate, in starcraft2, when a unit is attacked, It'll try to follow and destroy the enemy that attacks it. But, for evade this behavior, exist a "hold" order.
I Think that you can implement this order for unitst s that you want keep their position. I don't remember now what is the exact name that starcraft uses, but it works with that behavior .
b
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