Re: VGStorm Presents Manamon, a new fully featured RPG!

Yes, train points are exactly like EVs in Pokémon, except here you decide where they go instead of having to control what you fight, which makes them infinitely easier to deal with. Not that EVs were hard if you knew what you were doing, but still.

I don't see how that thing with the dust would make reaching Irroadium easier where it matters. If you get defeated and sent back to a hotel, you'd have to enter the Shadow Kingdom again to use a dust, at which point the dust would take you to where you just entered. It's an interesting oversight or side effect of the way the code works, but sadly I can think of no practical uses for it.

The trading question has been answered here before, try doing a search for trading, or trade.

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