Re: wich is the best space moo out there?

Ahoy there.

Talking of space MOO's, I couldn't agree more with all that has been said out here for miriani (chojiro +1), CR (@connor142) starconquest (@chojiro again), and promithius, buggy with no direction pretty much describes it.

There was this rough alpha of a space mud don't suppose it can be called a moo exactly was wingcommander, don't know if I have its name right,but oh man the potential it had. sad

Dark, I'd add to what others have said and indeed I do remember telling you the same thing in another topic years ago smile, a soundpack would benefit you loads when it comes to starconquest and if you can ever get yourself to try miriani (I'd recommend against it though).
setting a few options even if you don't, though. combat is doab le at least against the newbie mission rats, although as you found out not easy,and not plezent if you end up exploding.
Think of ships exploding as death setbacks in other muds, you can recover from it, although you'd probably need a players help when you are starting out.

Starconquest just like other muds/moo's that I have tried and given up on,was good enough I even liked a few of its features such as the feelos breeding and so on which are not only nice pets but you could possibly set up a new breeding line of your own if you were so inclined.
However, I am a solo player that's how I play any mud, although I do fine with groups and the like, I prefer to do my own thing in my own time.
Starconquest isn't really against that sort of thing,but it doesn't help even a little,either.
I.E you no matter what need people to talk to and understand what the ehh. grave is (which I still have no clue about btw) and some thing or the other th at is just as mistirious to do with space exploration.
Oh what the hell, I might start playing it again probably to leave it soon after lol
So information on those aspects as regards to SC would really be great.

btw, has someone updated the pack to work with 2.2 yet?
grryf

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