Re: Identifying possible console audible indicators

Hi.
Here is an idea which might work if there is a learn sounds menu option or some practice thing where people can learn how it works:
The layout is taken from a ps4 controller, but it does also work on other controllers:
X, Circle, Triangle and square have the same sound. Square and circle is played from the left and the right speaker, so square comes to the left and circle comes to the right. Triangle and x are played in the middle, where triangle have a high pitch and x have a low pitch.
L1, L2, R1 and R2 have an other sound. L1 and R1 have the sound in high pitch where the sound is coming from the left or right. L2 and R2 use the same sound with lower pitch.
The left and right analog sticks have two different sounds because they can move in all directions. If you need to move one of those sticks left, right or forward, the sound is coming from the left, right or middle. Maybe high pitch for the middle. If you need to move it backwards the lower pitch sound is played. Not all people have surround sound.
I have never done QTE's where I have to press L3 and R3, but they could have an other sound where it comes from the left or right.
The DPad, well, I think you got the point. smile The same as the analog sticks just with a different sound if it makes any difference if you're using the DPad instead the left analog stick.
The touchpad, well, I don't have any ideas for this yet.

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