Re: Audio Game Conventions (what do lots of audio games do?)
Hello,
I see what you mean as this list being taken as a “end-all” or standard audio game design guide. I don’t want that to happen at all. I see it as being a tool in the ideation process, giving developers, who know nothing about the audiogame community, some idea of what other games have done and what we can expect when we are given an app. The group I am with has nothing to do with games, we are trying to present graphs in an auditory format.
Let’s see if I’m barking up the right tree here.
Please take a look at
My first initial prototype for a pie graph and a bar graph
What do you think?
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