Re: Is it worth it to develop games on BGT?
I am in fact thankfull to BGT, because my experience with it made me easier to switch to Java that I'm learning right now. Why Java? Because I got employed as a software developer in a company, and I wanna switch to Android development. Secondly, Java is very popular language for business those days. I am unsure can I recommend Java for making audiogames for the PC, but if you wanna make audiogames for Android or web-based games, then Java is your best way to go, because Android SDK uses Java. For PC game development, well in my opinion it depends on game complexity. Manamon is one of the best examples on what you can do with BGT, so if your game is of RPG type or a side-scroller than I think BGT is really enough for that. However, if you wanna build FPS with 3D support, then really switch to Python and use Libaudioverse with Pyglet or Pygame. C# is also good choice, since it's also popular in business environment, and good audiogame examples in C# are Entombed and 3D Ve locity.
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