Re: Empire Mud: A misguided Admin is the cause of my departure

Yeah, it'd be like playing a game called Mortal Kombat and expecting not to die.  The general idea here is that empires, by virtue of what they are, can be exceptionally tyranical; look through history to find what we are saying is true.  You can argue that there are nice kingdoms and dynasties, but if you're going to make a game, do at least tell the players what your aim in the game actualy is rather than expecting them to simply know, then throwing the book at them because they don't. Yes, as a game owner I suppose you have the right to do that, but that doesn't make it inherently and ethically right, particularly if it appears on the surface you're favoring another group of people, one of them being a team member who's helping you build the thing.

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