Re: I'm Not Sure What to use to code

Dangit, now I'm going to spend the rest of the week trying to build such a thing, update last year's crappy 3d editor at best, then get beat up by ADHD until I ultimately drown my self-disappointment in reading useless things on the internet. Thanks a lot, great-idea-haver! tongue
Blindness? Pfft, executive disfunction is what screws me over. And by extention everyone else, if my narcissistic tendencies are to be believed (don't listen to them!).
Well, that was useless, self-centered, and needlessly snarky. Is it 2003 and the past 14.5 years have been a very disturbing dream? Eh, I'll leave it, so 2003-me gets something other than contempt for being *points up* that.

But no seriously why don't we have something like a powerpoint for game development? I use powerpoint as the example because it's accessible, we can use it to create images out of autoshapes, and they can in no way compare to sighted artists but it's much better than nothing. Surely I'm not the only one who's thought "yeah, do that, but for games"? Or was that Unity and since it's not a Microsoft product no one cares?
OK, how much will it take to get such a project started? I mean, literally take the Powerpoint 2000 help file, and use that as a guide for what to build, with allowances for the necessary tweaks and additions. Money? Someone to do half the work and put it on Github with loads of market-speak? Should I just call up Microsoft's PowerPoint team and ask them to do it? Does everyone who is capable / interested / willing to do this in an everlasting battle with crippling avolition?
I mean, I have made games with PowerPoint. I did that from 2001-2004, and then I got good enough at programming to do it the more versatile way. The games I made aren't exactly accessible, and they were made with Jaws 3.7 in mind (this was the main reason I resisted upgrading for so long, if not the only reason), but I could try and upload the one's I can still access, I suppose. I had one or two on my website, but took them down for some reason. There's a Spider-man fighting game and a point-and-click adventure game with crappy action sequences... A version of LC that I can't open because it's on 10 separate floppies... Are the sounds for the adventure game still on my site? I think they might be. Actually, I think the one with the parachute challenge might still be online. I don't even remember how that was supposed to work. I'ma check.

But yeah let me put out a public beta of EC, then figure out how the pfargtl Git works, and someone else please contribute because I don't have any Ritalin.

[edit]Yes, one powerpoint game is still online. I just opened it in Safari, and of course that just renders it as a series of text and images and not a slideshow that can give you the ability to make choices. Oh, you software companies and making your applications behave more like they were intended, and less like something completely different... tongue [/edit]

_______________________________________________
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
  • ... AudioGames . net Forum — Developers room : Liam via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Orko via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Hrvoje via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : kianoosh via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Kyleman123 via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector

Reply via email to