Re: audio game market and audio game status around the world
@7: well, then Aprone's subscription model would be what is precisely needed, because you pay for something and you use it as your time permits. But for example most people pay netflix and use it when their time permits, too. Its pretty much with every sort of unlimitted thing you pay for... even if you are not going to use it 24/7 you still pay for the unused time of it anyway.
you also said:
Our market is designed for those that have little or no cash we can't afford that flash honda or even drive it.
And so, what about the IPhones most blind people seem to have? or laptops.. technology is pretty much just as expensive. Notetakers and especially most of the braille displays are also expensive pieces of gear. Having them financed to you because of an institution or a school or a district or whatever is another story but truly a blessing because U.s., Canada and Spain and probably a couple more countries make the goverment money be spent on you, almost all of the others would never do that, including mine. That being said however, I think our marketis just like every other regular market out there, but its become fragmented because of ostly, a lack of internationalization and support.
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